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Neighbors - Version 7 vs Version 8
May 19, 2026, 03:34 AM
Updated Msafiri profession from Unknown to Adventure Guide based on confirmed second-beta materials.
May 25, 2026, 09:26 AM
Add wikilinks to table cells (3 new links)
11Overview2233Neighborsare the anthropomorphic animal characters who populate the world ofPetit Planet. Each Neighbor has a distinct personality, profession, and backstory. Players befriend Neighbors through conversation, gift-giving, and completing tasks for them. Building relationships with Neighbors is one of the main sources ofLucaand a core part of the daily gameplay loop.4455Confirmed Neighbors6677NameProfessionGalaxyBirthdayYunguoCultivatorHexiaSeptember 19IsakiBattle Beetle TrainerHexiaJuly 22MedowlynPlushie DesignerNorvanyaJuly 5FrostiaMystic ScholarNorvanyaSeptember 9DorjelangHat MakerHexiaMay 2EsassaniStarsea RacerLoomi CorpFebruary 14MorsOmni-Gallery CuratorUnknownDecember 8GlennShopkeeperLoomi CorpMay 1MobaiLife CoordinatorLoomi CorpFebruary 19MsafiriAdventure GuideTaffehAugust 888Planettes991010Each Neighbor has their own"Planette", a small personal planet. Planettes can be ranked up by the player, and ranking up a Neighbor's Planette rewards the player withLumia BatteriesforStarsea Voyages. The Planette is the Neighbor's home and reflects their personality and profession in its design.11111212Progression Trees13131414Neighbors have progression trees that resemble RPG talent trees. As the friendship bond with a Neighbor deepens, new branches of their tree unlock, granting the player access to new items, recipes, and planet mechanics or services. This system gives each Neighbor a long-term progression arc beyond simple friendship levels.15151616Relationship System17171818Each Neighbor has a friendship meter that increases through regular interaction. Talking to a Neighbor, giving them gifts they like, and completing their requests all raise the friendship level. Higher friendship levels unlock new dialogue, special events, and bonusLucageneration. Stronger relationships also unlock recipes, items, and new planet mechanics or services tied to that Neighbor's expertise.19192020Outfit Suggestions21212222At certain bond levels, players can suggest outfits for their Neighbors. This allows for additional personalization of the Neighbors' appearance, letting players coordinate their Neighbors' looks with the planet's theme.23232424Gift System25252626Neighbors have preferences for specific items. Giving a Neighbor a gift they love produces a large friendship boost, while a disliked gift may result in no gain or a minor setback. Learning each Neighbor's preferences through dialogue clues and experimentation is part of the social gameplay.27272828Professions29293030Each Neighbor has a profession that reflects their personality and gameplay role. Some professions relate directly to player activities. For example,Yunguois a cultivator who providesfarmingguidance, andGlennruns a shop where players can buy items. Others have more narrative or social roles, likeMorscurating the Omni-Gallery museum.31313232Finding New Neighbors33333434Not all Neighbors are present from the start. Some are discovered throughStarsea Voyageexploration, appearing on distant islets. For example,Dorjelangwas recruited during aStarsea Voyage. Others may arrive on the player's planet as it develops and itsLucalevel rises.