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Charms - 11 revisions
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Corrected the sell/scrap note: charms became sellable in the August 24 patch
Added the fifteen-charm roster with tier values and the secondary-effect roll, corrected the one-charm limit and the armor slot wording
Updated ability name to the shipped in-game wording and repointed its links
Phase 8: removed off-topic generic gameplay images from specific-subject page
Phase 7: embedded 3 Beast of Reincarnation gameplay images after section headings.
Expanded with comparison table to Spirit Stones, Deluxe Edition pre-order context, build-layer framing, and exploration reward integration
Initial article covering charms as Koo's equipment layer within the three-layer customization system
Initial article covering charms as Koo's equipment layer within the three-layer customization system
Initial article covering charms as Koo's equipment layer within the three-layer customization system
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