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Offline Playtests 2026
May 16, 2026 at 07:06 AM
Initial version (2026-05-16)
CyancookGames confirmed in February 2026 that Of Peaks and Tides will host offline player playtest events throughout 2026, giving the public hands-on time with the game ahead of its full PC launch. The studio framed the playtests as a continuation of the public-facing rollout that began with the Gamescom 2025 demo, allowing players to experience updated builds in person before the commercial release.
Detail | Status |
|---|---|
Format | Offline, in-person playtest events |
Schedule | Throughout 2026 |
Audience | Open to players (not exclusively press); specific recruitment process not yet disclosed |
Cities and Venues | Not yet announced |
Builds | Updated demo content beyond the Gamescom 2025 hands-on; specifics not disclosed |
Sign-up | Channel not yet disclosed; expected via Steam page, the official site, or community channels closer to each event |
Offline playtests trade reach for fidelity. By hosting players on dedicated hardware in a controlled space, CyancookGames can show off the demanding Physics System and the interactive object mechanics in their intended performance envelope. The Steam page system requirements suggest the game targets relatively high-end PCs in 2026, and an offline test rig sidesteps the variance of consumer machines.
Until the studio publishes a sign-up portal, the most reliable indicators that a playtest is coming are the official Steam page for the game and CyancookGames' own social channels. The Steam wishlist also surfaces playtest invites when developers open them. This page will be updated as soon as a specific date, city, or recruitment channel is confirmed.