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Raging Flames
April 22, 2026 at 10:38 AM
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Raging Flames shares the top base ATK tier with Camellia Society at 666, and pairs it with a raw CRIT DMG substat for pure offensive output. Its Headless Rider passive is designed around Skill-heavy rotations: every Ultimate opens a 10-second Redirect Skill window and each Skill cast inside that window stacks further damage up to twice.
Raging Flames is a 5★ S-Class Plasma-type Arc in Neverness to Everness. It rolls a base 666 ATK at Level 80 with a 24% CRIT DMG substat. The primary skill, Headless Rider, defines its role across rotations and team compositions.
"Come on, let's go! Step onto this racetrack where we pledge our souls!"
The flavor text sets the Arc's tone and gives designers a quick lens on how the Headless Rider passive is meant to feel in play.
The Headless Rider passive provides the following effect at Refinement Rank 1: Increases the wearer's Redirect Skill DMG by 22.5% for 10s after casting Ultimate. Further increases Redirect Skill DMG by 15% per cast while active, up to 2 stacks.
Refinement ranks raise these values without changing the trigger conditions. The table below lists the per-rank scaling.
Level | Base Skill DMG (10s after Ultimate) | Per-Cast Stack |
|---|---|---|
L1 | +22.5% | +15% per cast |
L2 | +26.3% | +17.5% |
L3 | +30% | +20% |
L4 | +33.8% | +22.5% |
L5 | +37.5% | +25% |
Reaching Level 80 with full access to the Headless Rider passive requires six ascension breakthroughs. Each phase raises the level cap and unlocks the next refinement condition. The costs are fixed per Arc and do not scale with refinement rank.
Phase | Level Cap | Gold | Materials |
|---|---|---|---|
Phase 1 | Lv.30 | 20,000 | Liquid Dream Trial Kit x4, Suspended Delusions x4 |
Phase 2 | Lv.40 | 40,000 | Liquid Dream Trial Kit x10, Suspended Delusions x10 |
Phase 3 | Lv.50 | 60,000 | Liquid Dream Travel Kit x6, Yearning Delusions x6 |
Phase 4 | Lv.60 | 80,000 | Liquid Dream Travel Kit x12, Yearning Delusions x12 |
Phase 5 | Lv.70 | 100,000 | Liquid Dream Can x6, Transcendent Delusions x6 |
Phase 6 | Lv.80 | 120,000 | Liquid Dream Can x12, Transcendent Delusions x12 |
The listed compatible characters share the Arc's core synergy. Any character can equip any Arc regardless of element or skill fit, but these characters gain the full value of the Headless Rider passive thanks to their kits and scaling.
Character | Element | Rarity | Why It Fits |
|---|---|---|---|
5★ | Hathor's kit leans on highest raw atk s-class arc, rewards rotations that chain skill casts inside the post-ultimate window, so the Headless Rider payoff scales smoothly with their rotation and default playstyle. | ||
5★ | Nanally's kit leans on highest raw atk s-class arc, rewards rotations that chain skill casts inside the post-ultimate window, so the Headless Rider payoff scales smoothly with their rotation and default playstyle. |
Raging Flames is acquired through the standard Arc acquisition methods in Neverness to Everness. S-Class Arcs can appear in the gacha system and its pity guarantees, in specific shop rotations, and in limited event reward tracks.
Method | Details |
|---|---|
Miracle Box 5★ tiles | S-Class Arcs appear as guaranteed 5★ tile payouts on the Arc gacha board. |
Arc banner pity | Soft pity at 60 pulls, hard pity at 80 pulls. The featured S-Class Arc has a 25% chance at soft pity. |
Long-term currency shops | Select S-Class Arcs rotate through the Tri-Keys shop and limited event storefronts. |
Confirm your chosen character's rotation lines up with the Headless Rider trigger before investing refinement materials. An Arc whose condition you cannot reliably fire is worth less than a B-Class Arc you activate every rotation.
At Refinement Rank 1 the values in the passive table are baseline. Early ranks give the biggest jumps; the last couple of ranks are smaller gains and usually not worth duplicating a 5★ Arc unless the character is a dedicated main DPS.
Pair Raging Flames with Plasma-aligned Drive Blocks and KongMu Gear. Matching element on support gear stacks multiplicatively with the Arc's passive.
Keep the ascension materials in mind when planning farming routes. The final two phases jump from a 6x to a 12x requirement, which is often the real blocker for hitting Level 80.
Review the Compatible Characters table before equipping. Element mismatch still works, but the biggest multipliers assume the passive's trigger and your character's rotation are synchronized.