This article is incomplete
Some sections are missing or need additional details. Help improve it by contributing.
The Inquisitor appears twice during The Witch in Westwind Vale. Access to that area is tied to the episode. The boss has no listed elemental weakness or resistance.
Encounter | Scripted party |
|---|---|
First | Esper Zero, Fadia and Skia |
Second | Esper Zero and Blackbird; two boss phases |
Swift slash strings
The forward-surging slashes are aggressive, but their red cue gives you the timing for a dodge and Critical Riposte. Watch for a parry opening as well. Avoid committing to a full combo before the next slash has finished.
Slams and molten ground
When the boss rises or begins a ground slam, dodge outward and reposition away from the impact. The glowing molten areas move as the pattern develops and can be followed by a large slam. Keep checking where the safe ground has shifted.
Some ground effects explode after a brief delay. Leave the marked area even after the first impact instead of stepping straight back onto it. Defeating the Inquisitor advances the episode.