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Hunter Level is the account-wide progression metric in Neverness to Everness. Unlike individual character levels, which track the growth of specific Espers, Hunter Level reflects your overall account standing and determines what content you can access across the entire game. It serves as the central gate for main story quests, system unlocks, combat modes, and many activities throughout Hethereau.
Because Hunter Level is tied to the account rather than any single character, all of your Espers benefit from the same progression. Switching between characters does not affect your Hunter Level, and all content unlocks apply universally. This design means that even if you pull a new Esper from the gacha system late in the game, that character can immediately access everything your account has already unlocked. Hunter Level functions as the master key to the rest of the game's systems.
Raising your Hunter Level is one of the most consistent daily priorities. Since most progression sources are time-gated through daily resets, steady play over many days yields far better results than attempting to grind everything in a single session.
The primary method for increasing Hunter Level is completing daily tasks. These tasks rotate and refresh on a regular schedule, providing a reliable stream of Hunter Level experience as long as you log in and finish them each day. Daily tasks cover a range of activities, from combat-oriented assignments to city exploration objectives, ensuring that you engage with multiple facets of the game during each play session.
Main story quests also award significant Hunter Level progress, but they require certain Hunter Level thresholds to begin. This creates a progression loop: you complete dailies to reach the required level, clear the story quest for a large reward, then return to dailies until the next gate appears. If you fall behind on daily tasks, the story can lock you out until you catch up. Consulting the daily routine guide helps ensure you do not miss important sources of progression each day.
City commissions provide another avenue for Hunter Level experience. These commissions consume one of the game's two energy types and offer both progression rewards and materials. Staying on top of commissions alongside your daily tasks maximizes the amount of Hunter Level experience you earn per day.
Neverness to Everness uses two resource pools that govern how much content you can complete in a given play session. Understanding how they work is important for managing your Hunter Level progression efficiently.
Character Pixels are the primary stamina resource. They are consumed when you run equipment domains, anomaly containment missions, and other repeatable content that yields gear and upgrade materials. Character Pixels recharge passively over time and can also be refreshed using premium currency. Your stamina system page covers the exact recharge rates and daily refresh limits.
The second energy type is used mainly for city commissions and certain side activities. Unlike some games where energy resets at a fixed time, both stamina and energy in Neverness to Everness regenerate continuously. Neither resource resets on a hard daily timer; instead, they tick upward at a steady rate until they hit their respective caps. This means logging in at any point during the day lets you spend what has accumulated, and you never lose progress by playing at an unusual hour.
Because daily tasks do not consume stamina or energy directly, you should always complete them first. Stamina and energy are better reserved for repeatable farming content that drops equipment and upgrade materials after your daily task checklist is finished.
Every 10 Hunter Levels translates to 1 Appraisal Level. For example, reaching Hunter Level 10 gives you Appraisal Level 1, Hunter Level 20 gives Appraisal Level 2, and so on. Appraisal Level acts as a broader milestone marker. Certain systems, reward tiers, and unlock thresholds in the game reference your Appraisal Level instead of the raw Hunter Level number, making it a convenient shorthand for your overall progress.
Hunter Level | Appraisal Level |
|---|---|
10 | 1 |
20 | 2 |
30 | 3 |
40 | 4 |
50 | 5 |
This conversion keeps the numbering simple at a glance. When someone mentions their Appraisal Level, you can quickly estimate their Hunter Level by multiplying by 10. Community discussions and guides often use Appraisal Level as shorthand because it condenses the wide range of Hunter Levels into a small, easy-to-compare number.
Several types of content gate behind specific Hunter Level requirements. Main story chapters are the most prominent example. As you progress through the narrative, each new arc checks whether your Hunter Level meets the minimum threshold before allowing you to start the next set of quests. Spinoff storylines and Episode quests also impose their own level requirements, which are sometimes higher than the main story gates at the same point in the game.
Beyond story content, combat system modes and certain NPC interactions may also check your Hunter Level before granting access. If a quest or activity tells you the requirement is not met, it almost always means you need more Hunter Level experience from daily tasks and commissions. This gating can feel restrictive for players who want to rush the story, but it serves a practical purpose: it ensures you have accumulated enough gameplay experience, resources, and character leveling investment to handle the difficulty of upcoming content.
Treating daily tasks as non-negotiable keeps your Hunter Level growing at a steady pace and prevents extended lockouts. Players who skip daily tasks for several days in a row will notice a widening gap between their Hunter Level and the requirements for the next story chapter.
The City Tycoon system runs parallel to Hunter Level as a secondary progression track. City Tycoon grants access to different features and lifestyle activities as you level it up, including the garage, property ownership, the Hunter Exchange shop, and various hobbies like racing, fishing, and mahjong. Leveling City Tycoon requires completing commissions and acquiring specific resources.
While City Tycoon and Hunter Level are separate systems with their own experience tracks, they reinforce each other. Many of the activities that contribute to City Tycoon progress also generate Hunter Level experience, and vice versa. A player who engages with both systems daily will find that neither one falls behind. Certain City Tycoon features, such as the Hunter Exchange, also become more useful at higher Hunter Levels because the gear and materials available scale with your overall account progression.
Hunter Level is separate from but parallel to every other progression system in the game. Character leveling tracks individual Esper power and is raised by consuming Hunter Guides and other experience items. Equipment enhancement improves gear stats through upgrade materials farmed with Character Pixels. City Tycoon progression tracks your urban development and hobby unlocks.
Hunter Level ties all of these together by determining what you can access at any given point. Without the right Hunter Level, other systems may remain partially locked. For example, higher-tier equipment domains only open at certain Hunter Levels, meaning your gear progression is indirectly capped by your account level even if you have plenty of stamina to farm. Think of Hunter Level as the ceiling that all other progression systems push up against.
Tip | Details |
|---|---|
Complete daily tasks every day without exception | Skipping even a few days creates a noticeable gap in Hunter Level progression that takes time to recover from. |
Finish commissions before spending stamina on farming | Commissions provide Hunter Level experience alongside material rewards, making them more efficient than pure stamina farming for account progression. |
Clear story quests as soon as they unlock | Main story completions grant large chunks of Hunter Level experience. Delaying them means you miss out on that progress while still spending time on dailies. |
Use the Appraisal Level conversion as a quick reference | Divide your Hunter Level by 10 to get your Appraisal Level. This makes it easy to compare progress with friends or check requirements listed in Appraisal Level terms. |
If a main quest locks you out, check your dailies | The solution is almost always uncompleted daily tasks or commissions rather than an alternative progression path. |
Follow the | beginner's guide for a structured approach to early-game priorities. It outlines the most efficient task order for new players and helps avoid common mistakes that slow down Hunter Level growth. |
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