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Hotta Studio
April 4, 2026 at 04:24 AM
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Hotta Studio is the game development studio behind Neverness to Everness. Operating as a subsidiary of Perfect World Games, the studio is best known for two major titles: Tower of Fantasy and Neverness to Everness. Their work focuses on open-world action RPGs with online multiplayer features, and their second project represents a significant step forward in scope and ambition.
Attribute | Details |
|---|---|
Type | Game Development Studio |
Parent Company | |
Known For | Tower of Fantasy, Neverness to Everness |
Engine |
Hotta Studio's first major release was Tower of Fantasy, an open-world action RPG that launched globally in 2022. The game featured sci-fi themed exploration, gacha character collection, and multiplayer co-op content. Tower of Fantasy established Hotta Studio's reputation for building large-scale online worlds and provided the foundation of experience they would carry into their next project.
Tower of Fantasy attracted a global player base and received ongoing content updates after launch. The lessons learned from operating a live-service open-world game directly informed the design decisions behind Neverness to Everness.
Neverness to Everness is Hotta Studio's second major title and represents their most ambitious project. Built on Unreal Engine 5, the game combines open-world action RPG combat with urban life simulation, city management, and social features. The shift from Tower of Fantasy's sci-fi setting to NTE's modern urban environment in Hethereau demonstrates the studio's willingness to explore different creative directions.
The game is designed as a free-to-play title with global availability. The global launch date is April 29, 2026, following a China launch on April 23, 2026. The staggered release allows the studio to address any issues from the initial launch before the wider rollout.
Hotta Studio's approach with NTE prioritizes breadth of content alongside depth. The game includes traditional action RPG systems like combat and character progression, but also dedicates significant development resources to non-combat features: housing, business management, vehicles, fishing, Mahjong, and other city life activities. This dual focus on both combat and life simulation sets NTE apart from most titles in the genre.
Extensive beta testing preceded the global launch, with community feedback shaping adjustments to pacing, balance, and quality-of-life features. The studio has shown responsiveness to player input, iterating on systems like Pink Paws Heist and business management based on tester feedback.
For publisher information, see Perfect World
For technical details, see Unreal Engine 5
For launch timing, see Release Date and Launch