Overview
Bear-o-metry is a B-grade decorative furniture piece in Neverness to Everness. It contributes 20 Comfort and 100 Collection to the player's Anomaly Property stats when placed.

A decorative painting. Increases Collection with each piece. Display at home to increase Comfort. Display in a café to increase Popularity by 50.
“Decorative art that adds a dash of fun to your home decor. A collision of cartoon bears and simple geometry, full of modern artistic flair, suitable for decorating any type of vibrant space.”
Property Stats
Each furniture piece contributes a flat amount to the player's Anomaly Property stats while it is placed in a unit. The values below are the totals Bear-o-metry adds to each tracked property pool.
Property Stat | Value |
|---|---|
Comfort | 20 |
Collection | 100 |
About Property Stats
Anomaly Property in Neverness to Everness tracks four headline stats: Comfort, Fortune, Love, and Collection. Comfort and Collection scale almost entirely off the furniture you place; the more pieces you put down, the higher both totals climb. Most decorative furniture, including Bear-o-metry, contributes to Comfort and Collection at a fixed 1:5 ratio (one Comfort point for every five Collection points). Fortune and Love come from a smaller pool of themed sets and special anomaly pieces, so most decorative items rarely show values in those columns.
Tips
Place Bear-o-metry inside any owned unit in Hethereau to bank the Comfort and Collection it contributes; stats apply the moment the piece is set down and persist while it remains placed.
Higher-grade decorations contribute more per piece. If your inventory is already full of B-Grade pieces, prioritize hunting for upgrades rather than duplicating the same tier.
Related Pages
Furniture: the full furniture catalog grouped by grade and special effect.
Anomaly Property: the housing system that consumes furniture for Comfort, Fortune, Love, and Collection stats.
Hethereau: the in-game city where Anomaly Property units are purchased.
Beginners Guide: where decorating ranks among early-game priorities.