Overview
Vehicle requisition in Neverness to Everness allows players to commandeer vehicles from the streets of Hethereau. Similar to grand theft auto mechanics in other open-world games, players can approach parked or moving vehicles and take control of them. However, this action has consequences: it triggers the crime and wanted system, drawing police attention and potentially leading to detention.
How It Works
Players can approach most civilian vehicles on the road and interact with them to take control. The requisitioned vehicle becomes temporarily available for driving, allowing the player to use it for transportation or simply to cause chaos in the city.
Consequences
Stealing a vehicle immediately increases the player's wanted level. The consequences escalate based on the level:
Low wanted level: Local police begin pursuit. Players can evade by driving away or hiding.
Medium wanted level: More aggressive police response. Additional units join the chase.
High wanted level: Serious law enforcement forces are deployed to capture the player.
Capture: If caught, the player is sent to the detention center where they must serve their sentence or attempt a breakout.
Vehicle Destruction
Requisitioned vehicles can be damaged and eventually destroyed. Causing vehicular destruction adds to the player's wanted level. The game features a realistic vehicle damage model where components degrade visually as the vehicle takes hits.
Tips
Vehicle requisition is a quick way to get transportation when your own vehicles are not nearby, but weigh the wanted level consequences.
Requisitioned vehicles cannot be customized or kept permanently; use your own vehicles from the garage for long-term use.
Evading the police after a requisition is a fun challenge, but getting caught means time in the detention center.
Bail is available as an early release option if you do not want to play through the prison mini-games.