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Development and Kickstarter
June 29, 2026 at 02:41 AM
Initial version (2026-06-29)
Monster Fantasy is developed and published by Jotoyo, also styled as Jotoyo Games. The studio is based in Chengdu, China, and is a small team of roughly 20 people who bring decades of combined experience across the games industry. Despite its compact size, the studio is attempting an ambitious blend of genres, combining action role-playing combat with the slower rhythms of a cozy life simulation.
Jotoyo was founded by Allan Xai. His stated ambition for the project is to break down the barrier between action games and cozy games, two styles that are often kept apart. Monster Fantasy is the studio's expression of that goal: a single title where players can hunt giant creatures in real-time battles, then return to a peaceful town to fish, cook, build a home, and chat with neighbors. This pairing of high-energy action and relaxed daily life sits at the heart of the studio's design philosophy.
One of the more distinctive technical choices in the project is how the townsfolk are handled. The game uses large-language-model AI together with text-to-speech technology to power its Villagers. Rather than relying only on fixed, pre-written lines, this approach is intended to let conversations with the roughly 100 residents feel more dynamic and responsive. The technology is covered in more depth on the AI-Powered NPCs page.
Monster Fantasy was announced to the public around June 2026. The studio is funding the game through a Kickstarter crowdfunding campaign, which is scheduled to launch on July 15, 2026. The campaign is split into two separate efforts: an English campaign and a Japanese campaign, reflecting the studio's intent to reach a broad international audience from the start. No funding goal has been shared at the time of this writing, so the specific amounts being sought are not yet known. Further details on platforms and the planned launch are gathered on the Platforms and Release page.