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Quidvil
June 8, 2026 at 11:12 PM
Removed duplicate in-body wikilinks

Quidvil is a Demon Animon from LumenTale: Memories of Trey, listed as Animon No. 110. It is usually found in deep water but is sometimes seen leaping out and gliding for short distances. The luminous patterns on its head are used both to communicate with humans and to frighten others. Its Horrens Attribute lets it punch through enemy resistances to finish off weakened targets, and Quidvil evolves into Dracumar.
Quidvil is a Demon Animon. LumenTale assigns weaknesses and resistances per species, revealed by scanning a creature in battle, rather than from a single fixed chart. Scan Quidvil to read its exact matchups. See Type Effectiveness Explained for how scanning works and Hidden Types Explained for the secondary element an Animon can reveal.
Property | Value |
|---|---|
Primary Type | |
Attribute |
Attribute | Effect |
|---|---|
Neutralizes an enemy's resistance and makes an Animon's next attack super effective if that attack would have defeated them. |
Stage | Method | Result |
|---|---|---|
Special |
Locations |
|---|
Area 18, Area 21, Area 25 |
Lv. | Move | Type | Category | PWR / ACC / Cost |
|---|---|---|---|---|
1 | Bait | Status | ||
1 | Pound | None | Physical | 50 / 100 / 1 |
5 | Cunning Strike | Physical | ||
9 | Aqua Strike | Physical | ||
14 | Misdirection | Status | ||
17 | Hydro Jet | Special | ||
23 | Malicious Gaze | Status | ||
27 | Riptide | Special | ||
30 | Sparkling Water | Special | ||
35 | Pyretic Spray | Special | ||
41 | Malevolent Orb | Special | ||
45 | Bacterial Smash | Physical | ||
50 | Demon Slash | Physical |
Move | Type | Category | PWR / ACC / Cost |
|---|---|---|---|
Field Sweep | None | Status | 0 / 100 / 2 |
Nonsense | None | Special | 35 / 100 / 2 |
Delta Blast | None | Special | 85 / 100 / 4 |
Infernal Wave | Special | ||
Acid Shot | Special | ||
Curse | Status | ||
Carrier | Status | ||
Raging Torrent | Physical | ||
Spirit Surge | Special | ||
Demonic Roar | Special | ||
Betrayal | Status | ||
Aquaslide | Physical | ||
Hydro Vortex | Special |
Quirk | Effect |
|---|---|
Binding Vow | The Animon can only be hit by direct attacks, but cannot be healed. |
Exit Strategy | The Animon can always escape. |
Detail | Value |
|---|---|
Animon No. | 110 |
Height | 0.36 - 0.55 m |
Weight | 13 - 28 kg |
Quidvil are usually found in deep water, but can occasionally be seen leaping out of the water and gliding for short distances. They have luminous patterns on their heads, which they use both to communicate with humans and to scare others.