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Monster Collecting
May 23, 2026 at 07:25 PM
Added Bilia and Animon capture modes, three Bilia variants, and Holoken Abilities
Collecting creatures is the central hook of LumenTale: Memories of Trey. The world is home to roughly 140 species of Animon, and your goal as a member of the Lumen is to find, catch, and raise them.
The Holoken is the device every Lumen carries to capture Animon. When you encounter a wild creature, you use the Holoken to attempt a capture by throwing a Bilia. A quick-time event on the throw determines how much your capture chance improves on impact.
There are two distinct overworld approaches:
Bilia mode: throw a Bilia directly at the wild Animon. The quick-time event on the throw determines bonus capture chance.
Animon mode: send one of your own Animon out first for a preemptive overworld strike. A clean hit stuns the target, and even a failed capture attempt afterward leaves it stunned and easier to deal with.
Beyond catching, the Holoken grants overworld abilities tied to the elemental type of the Animon you have on hand. These solve simple traversal puzzles in the field: a Geo-type ability can destroy boulders that block a route, and an Aura-type ability can propel devices that open gates or power other structures. The full set of abilities is best discovered in-game, but the pattern is clear: certain wild paths only open once you have the right type on your team.
Wild Animon roam the regions of Logos and Mythos. Where and when you explore matters: a day and night cycle changes which creatures appear, so some Animon only show up at certain times. Dungeons across Talea hold rarer creatures and hidden treasures. See Exploration for how to search effectively.
Engage a wild Animon and weaken it before attempting a capture.
Carry capture items so you do not run out mid-expedition.
Use Animon mode against tough captures to stack a stun on top of a weaken.
Return to the same area at a different time of day to find different species.
Check dungeons for rare encounters you will not see in the open world.
Capturing uses consumable items. The three confirmed kinds of Bilia are:
Item | Notes |
|---|---|
Bilia | The standard capture item, the workhorse of any expedition. |
Velox Bilia | A faster, premium variant; bundled with the launch-window bonus. |
Lost Bilia | Tied to rarer encounters, also bundled with the launch-window bonus. |
For more on these and other consumables, see Items and Currency.
Collectible art cards raise your chance of finding a specific Animon in the world. They work for ordinary species and for rare Lost variants, which are redesigned forms of a species rather than simple recolors. At launch there are 76 Lost Animon to encounter.
With around 140 species to find, some creatures are easier to track down than others. Beyond catching them yourself, you can complete gaps in your collection through Trading, whether through the Trade Station, with friends, or with the wider community.
Once an Animon is yours, the focus shifts to raising it. See Monster Taming and Bonding and Leveling and Progression. You can also house and train creatures in your Anispace.