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Items and Currency
May 23, 2026 at 07:25 PM
Restructured around Bilia variants and added card-collecting overview
Items and currency support nearly everything you do in LumenTale: Memories of Trey, from catching Animon to crafting and customizing your Anispace. This page collects what is currently confirmed about the game’s economy and consumables.
The capture currency is the Bilia. Three variants are confirmed:
Item | Notes |
|---|---|
Bilia | The standard capture item, the workhorse of any expedition. |
Velox Bilia | A faster, premium variant included in the launch-window bonus. |
Lost Bilia | A capture item tied to rarer encounters, also included in the launch-window bonus. |
Capturing wild Animon with the Holoken relies on consumable capture items, so keeping a stock is important before heading into new territory. The launch-window bonus bundles a capture set of 30 Bilias, 10 Velox Bilias, and 5 Lost Bilias as a starting cushion.
The launch-window bonus also includes Memostones. These tie into the game’s memory theme, fitting for a story about Trey recovering his lost past. Their precise in-game use is best confirmed in the live build; treat the bonus listing as proof they exist, not as a full description of how they work.
You can make your own items and food at the Fountain. Crafted goods and cooked meals support your team during exploration and battle. See Crafting and Cooking for details.
Beyond consumables, the game has a collectible card set: more than 100 cards across three sets, traded the same way Animon are. Each pack contains two Common cards, two Uncommon, one Holo, and one Rare or rarer Power Card. See Trading for how the card economy slots into the trading system.
Furniture is used to decorate the Anispace. There are more than 500 unique pieces to collect, available through crafting and local vendors out in the world. The launch-window bonus also includes exclusive furniture. See Editions and Pre-Order Bonuses.
See Monster Collecting for catching and Trading for exchanging creatures.