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Combat and the Undead - Version 3 vs Version 4
Jul 21, 2026, 11:48 PM
Noted that gunfire alerts other survivors and that player encounters are a choice, not an automatic fight
Jul 21, 2026, 11:53 PM
Swapped in a screenshot showing an undead attacking the player, and wrote descriptive alt text
11Violence in Last Harbor is loud, risky, and rarely the safe option. The game features tactical first-person combat against the undead that overrun the islands, but every gunshot carries a cost.223344Fighting the Undead5566The shore is crowded with the dead, and large hordes can form quickly. Survivors going ashore from their boat must decide when to fight and when to slip past, because a single fight can spiral into a swarm. tinyBuild has described large-scale zombie hordes as a central threat.7788Noise Draws the Dead991010Gunfire and open confrontation attract the undead, and they alert other survivors nearby as well. A firefight between players can pull a horde down on everyone involved, which makes reckless violence dangerous for attacker and defender alike. Meeting another crew ashore is therefore a decision rather than an automatic fight: survivors can hold fire and move on, or commit and accept the noise that follows. This tension shapes how survivors approach both scavenging and conflict with one another, as covered in Multiplayer and PvP.11111212What Is Confirmed13131414The undead are the primary threat, and the game has hinted at other creatures, both living and undead, waiting in the world. Specific weapons, enemy types, and combat abilities have not yet been revealed, so they are not listed here. The survival side of staying alive is covered in Survival and Crafting.