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Early Access and Release - Version 7 vs Version 8
Aug 18, 2026, 06:50 AM
Repaired 13 broken table cells that rendered blank, added the August 2026 Busan expo showing
Aug 26, 2026, 04:20 AM
Added the BIC 2026 awards-program finalist selection to the Road to Release table
11Overview2233VOID DIVER: Escape from the Abyss is planned for PC. In August 2026 the studio set aside the Early Access launch it had been targeting for the second half of the year, saying it would put its effort into a complete and polished full release instead. The game is paid, with the exact price not yet announced.4455Release Plans6677For most of 2026 the plan was an Early Access launch in the second half of the year. After the June Steam Next Fest the community split on what should happen next: some players wanted an Early Access build as soon as possible, while others asked the team to take longer and deliver a more finished game. In an August 2026 development note the studio came down on the side of polish, saying its priority is to create the best possible experience and that rather than rushing toward an earlier release it is focusing on a complete and polished full release. No launch date has been announced, and the Steam listing still shows a 2026 window. The studio said it would share more about its upcoming content, development roadmap, and release plans in September 2026.8899Platform10101111The game is PC only. Steam reports a Windows build with full controller support, and no Mac, Linux, or console version has been officially confirmed. For specifications, see System Requirements.12121313Languages and Steam Features14141515On Steam, VOID DIVER lists support for 15 languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish (Spain), Russian, Vietnamese, Turkish, Portuguese (Brazil), Portuguese (Portugal), and Polish.16161717The Steam listing also records Steam Achievements, Steam Cloud saves, and Family Sharing. As a pre-launch page, this feature set may still change before the game ships.18181919Road to Release20202121The path toward release has been marked by steadily rising wishlist counts and a series of public appearances:222223-MilestoneDetailDemo launchFree Steam demo launched around late January 2026; reached 50,000 wishlists within about two weeksNew characterRaven added to the demo at the 90,000-wishlist milestonePlayX4 2026Past 120,000 wishlists during the May 2026 expo. See PlayX4 2026Steam Next FestPast 130,000 wishlists for the June 2026 festival. See Steam Next Fest 2026150,000 wishlistsCrossed 150,000 wishlists during the June 2026 Steam Next Fest run, days after the updated demo went live.200,000 wishlistsSurpassed 200,000 wishlists by the close of the June 2026 Steam Next Fest, when VOID DIVER ranked among the most-played games of the festival.Top 50 demosListed among the 50 most-played demos of the June 2026 Steam Next Fest, on the roundup Steam published after the event.Co-publishing dealLoadComplete and RED BRICK HOUSE announced a co-publishing partnership for VOID DIVER in August 2026. See STUDIO NEMO.BIC 2026Shown in person at the Busan Indie Connect Festival in Busan, held August 14 to 16, 2026, on the RED BRICK HOUSE publisher booth. See BIC 2026.23+MilestoneDetailDemo launchFree Steam demo launched around late January 2026; reached 50,000 wishlists within about two weeksNew characterRaven added to the demo at the 90,000-wishlist milestonePlayX4 2026Past 120,000 wishlists during the May 2026 expo. See PlayX4 2026Steam Next FestPast 130,000 wishlists for the June 2026 festival. See Steam Next Fest 2026150,000 wishlistsCrossed 150,000 wishlists during the June 2026 Steam Next Fest run, days after the updated demo went live.200,000 wishlistsSurpassed 200,000 wishlists by the close of the June 2026 Steam Next Fest, when VOID DIVER ranked among the most-played games of the festival.Top 50 demosListed among the 50 most-played demos of the June 2026 Steam Next Fest, on the roundup Steam published after the event.Co-publishing dealLoadComplete and RED BRICK HOUSE announced a co-publishing partnership for VOID DIVER in August 2026. See STUDIO NEMO.BIC 2026Shown in person at the Busan Indie Connect Festival in Busan, held August 14 to 16, 2026, on the RED BRICK HOUSE publisher booth. See BIC 2026.Indie Fest AwardsNamed one of the ten finalists at the BIC × Google Play Indie Fest Awards, the awards program run with Google Play at the August 2026 festival. See BIC 2026.2424The studio showed the game in person at three 2026 expos as part of its global outreach. It appeared at BitSummit 2026 in Kyoto, Japan, held May 22 to 24 at Miyako Messe, and at PlayX4 2026 at KINTEX in Ilsan, Korea, held May 21 to 24. Both venues ran playable demo booths, and the PlayX4 stage carried a live-streamed Q&A with the game's lead producer. See PlayX4 2026. In August it returned to an offline show at BIC 2026, the Busan Indie Connect Festival, held August 14 to 16 at BEXCO in Busan, Korea, where the game was playable on the RED BRICK HOUSE publisher booth.25252626For the demo itself, see Demo. The overview page gives a broad introduction to the game.27272828Roadmap29293030A 2026 roadmap laid out development in phases: a spring update that added the Diver Raven and focused on combat feel, the June Steam Next Fest showing, and a large-scale system update in the second half of the year. The Early Access launch attached to that final phase was set aside in August 2026 in favor of a full release. An exact date and pricing have not been announced, and the studio said a fuller roadmap would follow in September 2026.31313232PhaseFocusSpring 2026New Diver Raven; combat and control feedback.June 2026Steam Next Fest with an updated demo.Second half of 2026Large-scale system update. The Early Access launch target attached to this phase was set aside in August 2026.3333In Development34343535The August 2026 development note set out what the team is building after the June Steam Next Fest. None of it is in the playable demo yet, and the studio said it was not ready to detail any of it:36363737AreaWhat Was AnnouncedCharacter progressionCharacter-specific talent trees, on top of the existing Character Building systems.GearNew equipment and artifacts with unique abilities.ContentAdditional chapters and dungeon content in The Abyss.RosterNew playable Divers.ShopNew shop management and VIP-related content for the BALUSHA Antique Shop.CosmeticsCharacter and Automaton skins.Side contentMinigames and other side content.PresentationBroad improvements to tutorials, UI and UX, and quality of life.3838Those priorities came out of the feedback gathered during Next Fest. The studio said it read every Steam review, community post, and bug report, and that the most frequently requested improvements were more build variety and character progression options, better inventory and storage handling, clearer tutorials and in-game guidance, and smoother moment-to-moment flow.