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Customization
September 10, 2026 at 04:55 AM
Created page covering the mobile suit setting screen, part slots, generator budget, Apocalypse Units, colors and MOD Skins
Customization lets players rebuild Gundam Helix around the way they want to fight. Equipment is swapped one part at a time, and the machine's stats and abilities shift with whatever set is currently mounted. The publisher groups the customizable pieces as weapons, frames, thrusters and Apocalypse Units.

The loadout screen splits into an equipment column on the left and a live spec readout on the right, so every swap can be checked against the resulting stat line before it is confirmed. Slots are grouped by function rather than pooled together.
Slot | What Goes In It |
|---|---|
Weapon | The main armament. Each weapon has a type and grants flat stat changes, and it carries the tactical skills that come with it |
AP-Unit | Two numbered slots for Apocalypse Units, the AP-U equipment described below |
Thruster Unit | The mobility package, weighted toward durability and power draw |
Outer Frame | Four separate slots covering head, body, arms and legs |
Module | A separate module customization layer, shown with five slots |
Every part carries a grade badge, with G2 and G3 both visible in published footage, and every part lists its own numbers. The stat categories the screen tracks are melee attack, ranged attack, durability and power consumption, with the inner frame supplying the base line and each mounted part adjusting it. The inner frame itself is labelled as the G.U.N.D.A.M. inner frame and carries a version number. A separate enhance line applies conditional bonuses, such as extra tactical skill damage against enemies that have been knocked down.
Outer frame parts are not locked to the suit they came from. Published footage shows a build running a Gundam Helix head alongside an arm and a leg taken from BAU BAHLAM, with a body sourced from a fourth machine. Mixing parts across mobile suits is part of the system rather than an exception to it.
Loadouts are not free. Every part draws power, and the total is measured against the generator's output as a running budget along the bottom of the screen. A stronger weapon costs more of that budget, so a heavy armament has to be paid for somewhere else in the build. This is the constraint that stops every slot simply being filled with the highest grade part available.
Apocalypse Units, shortened to AP-U, sit in their own pair of slots and behave like deployable support rather than passive stat boosts. Two have been named in hands-on coverage: Sylphid, which sends out drones that track and fire on nearby enemies by itself, and Guardian, which drops a beam shield in front of the suit. A third unit code appears in published loadout footage without an English name attached.
The unit that is equipped also decides what the AP-U Burst does during an OVER-RISE, so the choice reaches into combat rather than sitting purely in the menu. The name Sylphid has been spelled two ways in preview coverage and no first-party English spelling has been published yet.
Option | Effect |
|---|---|
Color change | Colors can be picked freely. A fourteen-color pack ships with the deluxe edition |
MOD Skins | Change the look of the whole machine at once, regardless of which units are equipped. Appearance only: performance and actions are unchanged |
One color has been singled out ahead of release. Earth Blue is offered as a pre-order bonus in the form of an early unlock, and the fine print is explicit that it is an early unlock rather than an exclusive: the same color can also be earned by playing through the game. See Editions and Pre-Order Bonuses for how it is distributed.
The values visible in published loadout footage come from a build still in development, and the publisher labels those images as such. Treat the slot structure, the stat categories and the generator budget as the confirmed shape of the system, and treat individual figures as a snapshot rather than final balance. The playable demo shown to press in September 2026 used three fixed preset suits and did not open the customization menu at all, so nothing about the system has been tested outside the publisher's own footage.