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Gameplay Mechanics - 11 revisions
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Structural fix: Removed 15 duplicate nodes (Weapon Carry, Hand-Switching, Zip-Ties, Human Shields, Player Surrender, Expanded Vehicle duplicated)
Fixed 1 misleading/unverified claim: Change surrender 'confirmed via debug tools' to 'observed in leaked build'
Added weapon carry limits, hand-switching, zip-ties, human shields, surrender, and expanded vehicle interactions
Added weapon carry limits, hand-switching, zip-ties, human shields, surrender, and expanded vehicle interactions
Fixed 1 verified inaccuracy: Fix robbery scene: Jason slaps clerk, doesn't strike with bat
Added store robbery scenes from Trailer 2, expanded robbery mechanic details, clarified what is visible vs. unconfirmed
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