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The monetisation model of Gears of War: E-Day: no battle pass, Coins and Iron, the Barracks, shop rules with complete-the-set pricing and the three pay-only exceptions.
Player counts, split-screen support, cross-platform invites, co-op pausing and independent difficulty in Gears of War: E-Day.
Horde Siege is the 12-player PvE mode in Gears of War: E-Day: three squads of four, three playlists, four difficulty tiers, five objective types and Raven extraction.
Player Level, Re-Ups, the medal system with its new Diamond tier, the four challenge types and achievement rewards in Gears of War: E-Day.
Versus is the 4v4 competitive mode in Gears of War: E-Day, with four launch modes including the new Crucible, Ranked and Social playlists, and onboarding modes.
The Horde Siege economy in Gears of War: E-Day: shared Energy with individual spending, Supply Caches, turret installations, Squad Perks and the three COG Resupply types.
The four launch classes in Horde Siege: Assault, Breacher, Marksman and Medic, with their Tactical Gear, combat bonuses and 30-level progression tracks.
The August 2026 Gears of War: E-Day Open Beta: both weekends, access rules, rewards, carryover, the August 12 change list and beta-era known issues.