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Combat System Overview - 10 revisions
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Added the one-to-many encounter mantra and the set-piece duel exception, added combat intensity as the difficulty term, added the three demo weapons and the parry, charge and finisher verbs, added spell slots, cooldowns and charge-length forms, and corrected Hollow Men to Hollow Folk with the armoured and ranged variants
Replaced 3 placeholder image alt texts with descriptions of what each screenshot shows
Updated the remaining year references to the confirmed February 2027 release
Updated year references to the confirmed February 2027 release
Refreshed wikilink existence flags (2026-05-24)
Embedded in-game screenshots after section headings.
Cleaned punctuation and AI-style phrasing (2026-04-27)
Full combat system article from Developer Direct deep-dive and preview coverage
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