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A vast mountain range blanketed in snow in Hernand where explorers often lose their way in the endless white landscape.

Southern Quarry is a stone quarry in the Hernand region of Crimson Desert, owned by House Felix. It is a primary source of the house's wealth and a key site in Hernand's economy, prized for its high-quality stone.

A signal beacon on a high hill in the Hernand region, providing a vantage point for observing the surrounding area.

The largest farm in Hernand, serving as the primary supplier of food and ingredients for House Grace.

A border outpost on the western bank of the Nus River, monitoring northern and eastern approaches.
A workshop specializing in weaving spider web silk, where skilled artisans harvest and process spider webs into fine silk.

A goat farm on the outskirts of Hernand producing high-quality cheese, connected to main quests involving Ibano.

A legendary lake in Hernand where sealing stones are said to imprison a fearsome monster from ancient times.

A signal beacon visible from the City of Hernand that provides updates on events within Calphade.

A secret cave within Five-Finger Mountain in Pailune, containing hidden gold veins with an almost-impossible-to-find entrance.

A bandit stronghold located in the southern deepwoods of the Hernand region.

A workshop dedicated to crafting spears, built under the supervision of House Alfonau, known as the House of Spears.
A hidden cave behind the Bernis River Waterfall, guarded by a massive rock at its entrance.
The most renowned horse ranch in Hernand, the source of most of the region's famed steeds.
A riverside zone near Anvil Hill with dramatic cliffs and flatlands carved by centuries of river erosion.
A natural cave beneath the cliffs of Hernand Highlands where bandits ambush travelers.

A signal beacon positioned to relay emergency news from Demeniss to Hernand.
A busy apiary near Kharonso where demand for honey is high due to the trolls' love of mead.

Guide to the Throne of Truth abyss puzzle in Crimson Desert, located in the Dry Valley Abyss. Covers the full step-by-step solution including circuit restoration, traversal mechanics, and the Abyss Nexus activation.
A cartography workshop in Hernand that once produced precise maps, now notable as Sebastian's residence and a Bleed Bandit encounter point.

A snowy basin deep within the Everfrost mountains where sunlight reflecting off the snow creates a dazzling panorama.

A cliffside at the entrance to the Black Forest where the roar of a waterfall echoes off the cliffs, sounding like distant screams.
The Church of Solumen in the village of Vellua, serving as the heart of the community with morning services for sailors and farmers.

A northern border gate in the mountains marking the boundary between Hernand and Pailune.

A long mine running across Stormtalon Ridge that also is a passage through the mountain.

A hidden cave within Stormtalon Ridge known for the strange sensation that time flows differently inside.
A natural spring on Anvil Hill that feeds into the Nas River in the Hernand region of Crimson Desert.

A high ridge behind the estates at the edge of Everfrost, featuring the Sanctum of Atonement ruins and abundant wildlife.
A training hall in the slums run by a strict swordsman who teaches blade arts while caring for local residents.
A slave detention facility run by the Bleed Bandits near Rocca's Hill in the Hernand region.

A fortified gate leading to Fort Perwin in the Hernand region.

A warehouse in the Roberts Estate that stores fruit wine, where the Count personally oversees banquet wine production.
A bookbindery owned by House Felix where texts are transcribed and bound, also serving as a residence for writers under Count Roberts' patronage.

A quarry owned by House Roberts near Fort Perwin, rich in rare stones of great fortitude.
Lodgings for the poor in Hernand where people in similar circumstances live together, connected to the main quest Return of the Comrade.

A gate connecting Calphade and Hernand, serving as a vital corridor for trade between the two areas.

A bandit stronghold located around Rocca's Hill in the Hernand region.

A charcoal workshop in Hernand that produces high-quality charcoal in an optimal low-humidity environment.

A small hunter's cabin in Hernand where firewood and dry provisions are always kept on hand for weary hunters.

A gold mine on a desert lakeshore where sunlight reflecting off the water makes gold gleam brilliantly.
Sulous