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Patch 2.00.00
August 25, 2026 at 10:28 PM
Created patch notes article for version 2.00.00
Patch 2.00.00, the Crimson Desert Enhanced update, released on August 25, 2026. It adds new cutscenes and story moments to the main narrative, five new voice languages and one new subtitle and interface language, and a reworked skill-learning system built around the new Abyss Link resource. The patch rolled out across all platforms, with Steam on PC and Mac available first.
Improved the main story and quests.
Improved the narrative flow of the main story.
Added knowledge, items, memory fragments, dialogue lines and conversations to strengthen the narrative of bosses.
Improved the UI of main quests.
Voice languages added: German, French, Spanish, Japanese, Brazilian Portuguese.
Game language added: Arabic.
Added Abyss Link as a new skill-learning resource. When a character uses Abyss Artifacts to learn a skill, an equivalent number of Abyss Links is granted to the other playable characters.
Skill progression can now be reset individually for each character instead of being reset for all characters at once.
Each character can use their own Abyss Links to learn skills.
When skill progression is reset, the Abyss Links used by that character are refunded.
With the addition of Abyss Link, all existing skill progression is reset the first time the game is launched after the update. Any resources previously used to learn skills, including Abyss Artifacts, are refunded.
Added a feature that allows Abyss Links and other in-game currency to be carried over from an existing save file when starting a new game. Available after completing all main quests.
Added 8 new skills for Kliff. They become available after reaching a certain point in the main story.
Fixed an issue where items would not be crafted properly at the Kilnden Workshop.
Fixed an issue where Blackstar could be ridden without a cooldown in certain situations.
Fixed an issue where the player would be sent to the prison at Calphadean Castle after being captured as a wanted criminal in Calphade while the region was at war.
Added the Flying Mount Controls option, found under Others, then Input.
Camera: flying mounts move in the direction the camera is facing.
Manual: flying mounts no longer follow the camera direction, and ascend or descend using other inputs.
Bilwise now rewards Double Jump during the quest Unexpected Gift.
Reduced the damage received by characters accompanying the player.
Fixed an issue where Axiom Force could not be used while flying in safe zones.
Fixed an issue where the player took damage when The Forgotten General's phantom knight was spawned nearby.
Fixed an issue where the ricochet shot effect of Strongbow Gloves was not applied when firing special arrows.
Fixed an issue where the character was thrown in a different direction from the throwing animation after using Nature's Grasp.
Separated the battle against Golden Star into distinct phases and added phase-specific attack patterns.
Fixed an issue where the Contribution UI occasionally failed to disappear during gameplay.
Fixed an issue where certain skill knowledge appeared in the notifications tab.
Fixed various localization errors and improved localization quality across all languages.
Fixed an issue where images of the memory appeared slowly when shining the lantern on memory fragments.
Fixed an issue where the guide message did not disappear upon acquiring a memory fragment using Blinding Flash in Chapter 2.
Fixed an issue where Damiane could use Shield Toss while falling.
Fixed an issue where the musket remained visible on the back when participating in minigames such as Duo with it equipped.
Fixed an issue where the spectre knight summoned by the Spirit's Judgment Abyss Gear could be hit by projectiles.
Fixed an issue where players were not dismounted when falling from heights under certain circumstances while on a mount.
Fixed an issue where trade goods could not be moved to the horse inventory at the stable.
Improved the images for certain quests and knowledge.
Fixed an issue where puzzle hints were obscured by tree roots.
Fixed an issue where certain outfits appeared unnatural.
Fixed an issue where the crane would break when firing an element-imbued bow at its iron chains during the House Roberts, Estate in Dismay, Sealed in Stone, Extract the Buried Relic mission.
Demenissian Chainsaws can now be donated as camp weapons.
Fixed an issue where certain terrain and objects appeared unnatural.
Improved Chapter 9's Mysterious Voice guide cutscene to allow players to restart if Woosa or Maegu dies.