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Combos - 39 revisions
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Version-drift reconcile: backfill revision at v4 (article was at v4, prior rev_max=3)
Cleaned punctuation and AI-style phrasing (2026-04-27)
Convert partial-term wikilinks to full-term wikilinks (2 merges)
Audit fix: #9: changed Lariat from "(an RKO-style move)" to "(a grappling slam)"
Fix inaccuracy: Fix game inspiration: Street Fighter → Final Fight (Pearl Abyss-cited)
Fixed 2 broken wikilinks: unarmed-combat-and-wrestling-and-wrestling -> unarmed-combat-and-wrestling, unarmed-combat-and-wrestling-and-wrestling -> unarmed-combat-and-wrestling
Add verified Reddit tip: holding attack buttons for combo chains
Fix Flurry Slash node split: merge into Flurry of Blows
Accuracy fix: Fix skill name: Flurry Slash -> Flurry of Blows, and Neckbreaker -> Lariat
Removed "MacDuff" surname (character renamed to just "Kliff")
Major expansion: added controller input reference table, named moves table, per-character combo styles, dodge/parry-to-combo flow, aerial juggle mechanics, grapple integration, elemental combo extensions, and weapon switching details
Remove unverified combo counter/damage multiplier claim
Updated wikilink display text to match title case changes
Updated from features video with bare-handed/kick/grapple chaining, elemental enhancements, and seamless attack flow details
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