Loading...
Armor
January 22, 2026 at 01:41 AM
Updated with 2025/2026 information, humanized writing style
Any class can wear any armor. No restrictions. You pick based on playstyle, not class.
Type | Bonus | Dodge | Best for |
|---|---|---|---|
Light | +6% damage | Roll | DPS builds |
Medium | Balanced | Dash | Solo play |
Heavy | Most defense + poise | Step | Tanks |
Five slots: Head (15% of your stats), Chest (35%), Arms (15%), Waist (10%), Legs (25%). You can hide helmet cosmetically.
Enhancement has 100% success rate. "No breakage, no downgrade." Visit Richter in Dawn Slope or any enchanter. Each upgrade costs more gold and materials than the last.
Enhancement materials no longer sold by gold vendors. They're now found in open-world exploration, time portals, and dungeons. Some open-world gear has bonus passive effects.
Rarity | Color | Max Enhancement | Affixes |
|---|---|---|---|
Common | Gray | +5 | 0 |
Uncommon | Green | +10 | 1 |
Rare | Blue | +15 | 2 |
Epic | Purple | +20 | 3 |
Legendary | Orange | +25 | 4 |
You can get gear through drops or crafting. Neither method is better, just different.