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Nuia (Continent) - Version 3 vs Version 4
Mar 16, 2026, 03:06 AM
Add wikilinks to table cells (3 new links)
May 8, 2026, 08:54 AM
Applied Title Case to body headings
11The continent of Nuia is the western landmass of Erenor, named in honor of Goddess Nui. It is the homeland of the Nuian Alliance: the Nuians, Elves, and Dwarves. The continent was settled by survivors who fled Auroria through the Hereafter gates opened by Goddess Nui during the collapse.2233Geography4455Nuia features diverse landscapes ranging from temperate forests to coastal regions. Key regions include:6677ItemDescriptionWhite ArdenThe White Forest where Nui's portal first deposited the refugees from AuroriaGweonid ForestDeep woodland home to the Elves, centered around Gweonid LakeSolzreed PeninsulaNuian starting territory with fertile farmlandAirain RockThe icy mountain homeland of the Dwarves, containing the fortress-city of AndelphMarianopleA major urban center and trade hubTwo CrownsThe fortress originally founded as Thessaloniki in Year 88, later expanded into a major trading port and political center8-Political history8+Political History991010Nuia's political history is defined by the aftermath of the Eclipse War between the Illion and Sallium families. The Illion family won, and the defeated Sallium fled east to found the Harani nation. This split established the two-faction continental rivalry that persists into the Age of Pioneers. The Nuian succession system, where rulers are tested in a Labyrinth rather than inheriting power, was established during the Rise of the Crescent around Year 50.11111212Role in ArcheAge Chronicles13131414In the Age of Pioneers, Nuia is one of the two established powers competing for influence over the rediscovered Auroria. The joint venture with Haranya to build a unified city on Auroria represents a tentative peace, but centuries of rivalry are not easily set aside. Nuian characters, politics, and cultural tensions are woven throughout the game's narrative.