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Shrubclaw - Version 2 vs Version 3
Sep 9, 2026, 09:50 AM
Initial version (2026-09-09)
Sep 9, 2026, 09:53 AM
Initial version (2026-09-09)
11Shrubclaw is No. 025 in the Aniimo index, a Rock and Grass creature that fights in the Break role. The lush plants that cover their shells convert sunlight into nutrients, so they don't even need to eat on sunny days.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Budclaw line, which runs to 3 entries in total, and 3 alternate Forms have been published for it.5566Profile7788FieldValueIndex numberNo. 025ElementRock / GrassBattle roleBreakGrowth stageStage 3Recorded weight23.4 to 34.93 kgGenderMale and FemalePublished forms4 (Basic Form, Bay Form, Beach Form, Mudflat Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)535HP90ATK75BREAK99P.DEF109M.DEF77REGEN851414Evolution15151616Shrubclaw grows out of Budclaw. It sits at the end of the line, with nothing published beyond it.17171818ImageAniimoNo.StageElementRoleBudclaw024Stage 1Rock / GrassBreakGeoclaw026Stage 3IceBreakShrubclaw025Stage 3Rock / GrassBreak1919Forms20202121Besides its Basic Form, Shrubclaw has 3 published Forms. Each of them carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.22222323FormElementWhere It AppearsBay FormRockThe Argent StraitBeach FormRockEchoback LandingMudflat FormRockTideblossom Coast2424Where To Find It25252626Shrubclaw is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.27272828HabitatBerylline Causeway2929Trait30303131Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.32323333TraitEffectStealthSkills build Momentum when they deal damage, up to 6 stacks. Momentum gain is doubled during tunneling. At max stacks, increases BREAK efficiency by 30% for 15s.3434Mobility35353636Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.37373838AbilityEffectTunnelTunnels underground to become immune to all ranged attacks by continuously consuming stamina. Pound skills can launch the Aniimo into the air.3939Skills40404141Shrubclaw brings 4 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.42424343SkillTypePowerCostEffectThe Luminus GustCombat3510Spins Cores around itself, continuously dealing damage and applying Earth Debuff for 6s.Charged StrikeCombat7530Raises its pincers to charge. When fully charged or used again, performs 2 quick swings, attacking and briefly stunning the target. Can consume 3 stacks of [Earth Debuff] to deal additional damage equal to 20% Might. The user can move while charging.Leaf SlashCombat4010Spins leaves around itself, dealing damage for 6s.Verdant BeamCombat6620Fires an energy beam in the direction the camera is facing, continuously dealing damage to enemies within range. Consecutive hits gradually increase its Might.Quake ImpactInnate1730Bursts out of the ground, causing shock waves across a large area.ATKInnate60(BREAK) Wields the power of earth to attack targets at close range.