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Inheritance
October 24, 2026 at 08:16 PM
Added verified practical mechanics, costs and reward details while retaining existing rules
Inheritance exchanges development between an invested Aniimo and a less-developed member of the same family. It helps move training to a preferred individual without raising it entirely from the beginning.
Open Aniimo Management, select the source creature, open the exclamation-mark tab, and choose Inherit. Select the receiving Aniimo in the second slot and inspect the transfer preview before confirming.
The source must be removed from both Combat and Exploration parties before it can be used. The transfer covers experience, levels, Resonance development, and acquired potential. Capafruit consumption also follows inheritance.
The preview and confirmation screen identify the eligible recipient and cost. Aniimo Training and Growth explains the training systems being moved.
Inheritance exchanges the two creatures' development: the recipient receives the invested development, while the donor takes the recipient's previous development. The listed transfer costs 20,000 Credits. Check the two selected creatures, the resulting values and the displayed cost before confirming. This transfers development within the eligible family; it does not establish a transfer of the recipient's Innate Potential or personality.