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Fragrancier - Version 8 vs Version 9
Sep 27, 2026, 05:32 AM
Corrected index numbers and role labels in creature image descriptions
Oct 24, 2026, 06:18 PM
Add verified evolution, encounter landmarks, Homeland work and practical party guidance while preserving primary skill and stat values
11Fragrancier is No. 039 in the Aniimo index, a Dark creature that fights in the Support role. They're picky about odors, so they harvest and store various nectar within them to craft unique perfume ingredients.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Dewy line, which runs to 2 entries in total, with no alternate Form published so far.5566Profile7788FieldValueIndex numberNo. 039ElementDarkBattle roleSupportGrowth stageStage 2GenderMale and FemalePublished forms1 (Basic Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)519HP84ATK111BREAK81P.DEF68M.DEF65REGEN1101414Evolution15151616Fragrancier grows out of Dewy. It sits at the end of the line, with nothing published beyond it.17171818ImageAniimoNo.StageElementRoleDewy038Stage 1DarkSupportFragrancier039Stage 2DarkSupport1919Where To Find It20202121Fragrancier is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.22222323HabitatSea of Flowers2424Trait25252626Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.27272828TraitEffectDangerous FragranceWhen a skill deals damage to a target, reduces the target's Dark Resistance by 12% for 20s.2929Traversal30303131The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Fragrancier is worth keeping for how it gets you across the map as well as for what it does in a fight.32323333CapabilityGradeFlyLevel 23434Mobility353536-Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.36+Mobility actions are available while Twined. Take Off changes the airborne state; the Fly grade separately describes traversal capability.37373838AbilityEffectTake OffEnters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.3939Skills404041-Fragrancier brings 3 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.41+The table below lists Fragrancier's available combat and innate skills. Choose two combat skills for the build; innate actions are listed separately. Power and Cost retain the published values for this creature.424243-SkillTypePowerCostEffectWithering BloomCombat2220Releases a fragrance, dealing damage to targets in range and restoring HP to all team members equal to 的4% of its own max HP. If there is only one target in range, the healing amount is doubled.Blossoming MomentCombat3810Jumps up to dodge an attack, allowing a scent to encircle itself before dive-pecking the targets to deal damage. A successful dodge will generate a shield equal to 10% of max HP for 20s.Fragrance MarkingCombat300Deals damage to the targets in front while marking them with Secret Fragrance for 15s. While the marks are active, Dark-type basic attacks deal 25% extra damage to the targets.Fragrance BombInnate00Flaps its wings to release a fragrance, increasing Dark damage for all team members by 10% for 30s. Also charms targets within range, leaving them dizzy for a short duration.ATKInnate60Wields dark power to attack targets at close range.43+SkillTypePowerCostEffectWithering BloomCombat2220Releases a fragrance, dealing damage to targets in range and restoring HP to all team members equal to 4% of its own max HP. If there is only one target in range, the healing amount is doubled.Blossoming MomentCombat3810Jumps up to dodge an attack, allowing a scent to encircle itself before dive-pecking the targets to deal damage. A successful dodge will generate a shield equal to 10% of max HP for 20s.Fragrance MarkingCombat300Deals damage to the targets in front while marking them with Secret Fragrance for 15s. While the marks are active, Dark-type basic attacks deal 25% extra damage to the targets.Fragrance BombInnate00Flaps its wings to release a fragrance, increasing Dark damage for all team members by 10% for 30s. Also charms targets within range, leaving them dizzy for a short duration.ATKInnate60Wields dark power to attack targets at close range.44+Evolution requirements45+46+EvolutionRequirementsMaterial costDewy to FragrancierLevel 27 Dewy3 Night Stones47+Wild encounter routes48+49+In the Sea of Flowers, visit the small island north of Alpha Irisal. Look above the shack in the island center: Fragrancier flies around tree height. A suitable Wild Surge in this region is another chance to encounter it; check the current Nurture preview before spending an offering.50+51+Dark support build52+53+Build choiceRecommendationCombat pairFragrance Marking and Withering BloomUltimateFragrance BombStat orderAttack first, then HP and REGEN. HP supports its healing; REGEN helps maintain the rotation.PersonalityI and J are options for a recovery-and-HP support build.Held itemMiraculous Fleece is a healing-oriented option. Prioritize the main damage dealer before investing in this support contract.54+Fragrance Marking rewards Dark basic attacks, while Fragrance Bomb supplies the party Dark buff and a charm against susceptible targets. A party using another damage type will not get the same value from those offensive support actions.55+56+Damage dealer exampleBREAK slotMark and healing supportOther support slotIgnitisRookeyFragrancierEP-recovery or control supportPawneyRookeyFragrancierEP-recovery or control supportStellarysRookeyFragrancierEP-recovery or control supportPrismana StellarysRookeyFragrancierEP-recovery or control supportPrismana PawneyRookeyFragrancierEP-recovery or control supportPrismana IgnitisRookeyFragrancierEP-recovery or control supportHighland IgnitisRookeyFragrancierEP-recovery or control supportSnowfield PawneyRookeyFragrancierEP-recovery or control supportForest IgnitisRookeyFragrancierEP-recovery or control supportRainstorm StellarysRookeyFragrancierErlath57+The first nine rows leave the final support choice open; select a verified companion for the EP and control tools your party needs. These are example combinations rather than a tier list or a reason to substitute a similarly named species.58+59+Support sequence60+61+Apply Fragrance Marking, then use the other support slot if EP recovery or control is needed.Bring in the BREAK specialist or damage dealer. Return to Fragrancier for Withering Bloom when the party needs healing.Refresh the mark and use Fragrance Bomb for the prepared damage window, then return to the Dark damage dealer.After the opening ends, rebuild EP and repeat rather than remaining on Fragrancier for ordinary damage.62+63+Take Off avoids some ground attacks by making Fragrancier airborne, but the airborne state also increases damage taken. Use it in response to the enemy action; it is not unconditional protection. The separate Fly grade describes traversal capability.64+65+Homeland work66+67+FormAvailable work levelsBasicLeisure 3; Perfumery 3; Dark 368+Further planning69+70+Aniimo Builds and Team Compositions; Held Items; Core Skill Contracts