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Flutternym - Version 9 vs Version 10
Sep 27, 2026, 05:32 AM
Corrected index numbers and role labels in creature image descriptions
Oct 24, 2026, 05:09 PM
Added regional evolution and search routes, form skill unlocks, healer and EP builds, party examples and Homeland jobs
11Flutternym is No. 028 in the Aniimo index, a Wind creature that fights in the Heal role. They are timid and hide whenever they sense danger, but the fluorescent scales they shake off always give them away.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Flutternym line, which runs to 2 entries in total, and 3 alternate Forms have been published for it.5566Profile7788FieldValueIndex numberNo. 028ElementWindBattle roleHealGrowth stageStage 1GenderMale and FemalePublished forms4 (Basic Form, Mountain Woods Form, Nighttime Form, Sea of Flowers Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)437HP94ATK81BREAK41P.DEF68M.DEF68REGEN851414Evolution15151616Flutternym is the base form of its line. It goes on to become Gracewing.17171818ImageAniimoNo.StageElementRoleFlutternym028Stage 1WindHealGracewing029Stage 2WindHeal1919Forms20202121Besides its Basic Form, Flutternym has 3 published Forms. Each of them carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.22222323ImageFormElementWhere It AppearsMountain Woods FormWind / RockBeast Fang Ridge, BlitzwoodNighttime FormDark / WindSea of FlowersSea of Flowers FormWind / GrassSea of Flowers2424Where To Find It25252626Flutternym is listed in 4 habitats. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.27272828HabitatSea of FlowersNimbus FieldsThe MistwoodsBlitzwood2929Trait30303131Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.32323333TraitEffectFlutter HealWhen entering battle as the active Aniimo, increases healing by 20%. If off field, appears as a phantom. When other Aniimo cast skills or Ultimates, restores HP equal to 0.5% of max HP.3434Mobility353536-Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.36+Mobility abilities are named actions used while Twined, separate from combat skills and traversal grades.37373838AbilityEffectLuminous ProwlEnter a Cloaked state shrouded by pink mist3939Traversal40404141The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Flutternym is worth keeping for how it gets you across the map as well as for what it does in a fight.42424343CapabilityGradeFlyLevel 14444Skills454546-Flutternym brings 5 combat skills and 1 innate skill into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.46+The table lists Flutternym's five available combat moves across its forms and capture unlocks and its innate basic attack. Choose the two combat skills for the build. Power is the published damage figure and Cost is the resource required.474748-SkillTypePowerCostEffectPurifying DanceCombat020Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery rate by 20% for 10s.Healing DanceCombat020Creates a warm wind zone underfoot that continuously restores HP to the whole team. Over 8s, the amount restored equals 9% of the caster’s max HP, and allies within the zone gain 40% BREAK Damage Reduction.Phantom DanceCombat020Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.Wind of RejuvenationCombat020Creates a warm wind area beneath the feet, continuously healing the entire team for 9% of the caster’s Max HP over 8s. Wind Aniimo receive an additional 3% healing.Wind of RegenerationCombat020Grants allies within the target area a shield equal to 12% of the caster’s Max HP for 20s.ATKInnate60Wields the power of wind to attack targets from a distance.48+SkillTypePowerCostEffectPurifying DanceCombat020Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery rate by 20% for 10s.Healing DanceCombat020Creates a warm wind zone underfoot that continuously restores HP to the whole team. Over 8s, the amount restored equals 9% of the caster’s max HP, and allies within the zone gain 40% BREAK Damage Reduction.Phantom DanceCombat020Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.Wind of RejuvenationCombat020Creates a warm wind area beneath the feet, continuously healing the entire team for 9% of the caster’s Max HP over 8s. Wind Aniimo receive an additional 3% healing.Wind of RegenerationCombat020Grants allies within the target area a shield equal to 12% of the caster’s Max HP for 20s.ATKInnate60Wields the power of wind to attack targets from a distance.49+Regional evolution requirements50+51+Raise the matching Flutternym form to level 21, then meet its place or time requirement. Prepare the materials shown in the Evolution menu before committing to the branch.52+53+Starting formResultLevelMaterialsAdditional conditionFlutternymGracewing213 Gust StonesNo additional place or time condition.Sea of Flowers FlutternymSea of Flowers Gracewing21Check the materials in the Evolution menu.Sea of Flowers; confirm the location condition in the Evolution menu.Nighttime FlutternymNighttime Gracewing213 Gust StonesEvolve at night.Mountain Woods FlutternymMountain Woods Gracewing213 Gust StonesEvolve in Beast Fang Ridge or Blitzwood.54+Native moves and capture unlocks55+56+The family shares a pool of five combat moves. Capture Sea of Flowers Flutternym or Gracewing to unlock Healing Dance, a Nighttime form to unlock Phantom Dance, and a Mountain Woods form to unlock Wind of Regeneration. The table distinguishes moves listed natively on each form from options unlocked by those captures.57+58+FormNative combat movesCapture-unlocked optionsBasicWind of Rejuvenation; Purifying DanceHealing Dance; Phantom Dance; Wind of RegenerationSea of FlowersWind of Rejuvenation; Healing Dance; Purifying DancePhantom Dance; Wind of RegenerationNighttimeWind of Rejuvenation; Phantom Dance; Purifying DanceHealing Dance; Wind of RegenerationMountain WoodsWind of Rejuvenation; Wind of Regeneration; Purifying DanceHealing Dance; Phantom Dance59+Choose two combat moves for the task. Purifying Dance clears nearby teammates' debuffs and improves EP recovery after the cleanse. Healing Dance adds BREAK damage reduction inside its healing area, while Wind of Regeneration supplies a shield. Phantom Dance provides a cleanse that can also help the active teammate while its user is off-field.60+61+Regional search routes62+63+In The Mistwoods, check the leaf-covered cave with a chest and egg, grassy outcrops and landbridges. Nighttime Flutternym can conceal themselves as small puffs of mist in the Sea of Flowers; include the nearby Sparki group in the search.64+65+FormRegionSearch cueBasic FlutternymNimbus FieldsSearch across Nimbus Fields.Basic FlutternymSea of FlowersSearch across Sea of Flowers.Basic FlutternymMistwoodsSearch across Mistwoods.Basic FlutternymBlitzwoodSearch across Blitzwood.Basic FlutternymMistwoodsCheck the cave concealed by foliage; a chest and an egg help identify it.Basic FlutternymMistwoodsSearch the open grass around trees.Basic FlutternymMistwoodsLook for a three-creature group among the forest trees.Basic FlutternymMistwoodsSearch the grassy field.Basic FlutternymMistwoodsCheck the grassy outcrop.Basic FlutternymMistwoodsLook for a pair east of Burning Brambles Sanctum.Basic FlutternymMistwoodsFollow the grass-covered landbridge.Basic FlutternymMistwoodsLook for a three-creature group on the grassy landbridge.Sea of Flowers FlutternymSea of FlowersSearch across Sea of Flowers.Nighttime FlutternymSea of FlowersSearch Sea of Flowers at night.Nighttime FlutternymSea of FlowersAt night, watch for the small mist puffs concealing this form.Nighttime FlutternymSea of FlowersAt night, look for concealing mist puffs around the Sparki group.Mountain Woods FlutternymBeast Fang RidgeSearch across Beast Fang Ridge.Mountain Woods FlutternymBlitzwoodSearch across Blitzwood.66+Homeland work67+68+FormJobsBasicLeisure 1; Wind 1Sea of FlowersLeisure 1; Grass 1; Wind 1NighttimeLeisure 1; Dark 1; Wind 1Mountain WoodsLeisure 1; Earth 1; Wind 169+These Homeland job grades are separate from Fly and from the named Luminous Prowl action used while Twined. Gracewing covers the evolved healer build, and Training and Evolution Materials covers the materials.