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Fenmane - Version 10 vs Version 11
Oct 24, 2026, 08:29 PM
Add Fentuft-family evolution, encounter, build and move guidance from supported rendered text and completed controls.
Oct 24, 2026, 10:09 PM
Add the verified Hatchinator locations and Sparkling Cube option for the Prismana egg.
11Fenmane is No. 060 in the Aniimo index, an Electric creature that fights in the DPS role. Using the excellent conductivity of their fur, they condense the power of lightning to extend their wings, dashing to dispel the haze and brighten their mood.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Fentuft line, which runs to 2 entries in total, and one alternate Form has been published for it.5566Profile7788FieldValueIndex numberNo. 060ElementElectricBattle roleDPSGrowth stageStage 2GenderMale and FemalePublished forms2 (Basic Form, Prismana Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)505HP100ATK125BREAK50P.DEF70M.DEF70REGEN901414Evolution15151616Fenmane grows out of Fentuft. It sits at the end of the line, with nothing published beyond it.17171818ImageAniimoNo.StageElementRoleFentuft059Stage 1ElectricDPSFenmane060Stage 2ElectricDPS1919Forms20202121Besides its Basic Form, Fenmane has 1 published Form. Each of them carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.22222323ImageFormElementWhere It AppearsPrismana FormHoly / ElectricHatch the Prismana Fenmane Egg awarded at RV level 102424Where To Find It25252626Fenmane is listed in 1 habitat. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.27272828HabitatDriftwise Meadow2929Trait30303131Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.32323333TraitEffectThunderbondWhen this Aniimo's attack hits a target, it gains 1 stack of [Thunderbond]. At 30 stacks, it enters the [Thunderwing Stance] when using its next skill or Ultimate. Lasts 10s.3434Traversal35353636The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Fenmane is worth keeping for how it gets you across the map as well as for what it does in a fight.37373838CapabilityGradeFlyLevel 33939Mobility40404141Scurry is a named Mobility action used while Twined. It provides a short forward dash and is separate from the combat-skill loadout and graded traversal capabilities.42424343AbilityEffectScurryRushes forward a short distance.4444Skills45454646The table lists Fenmane's available combat moves across forms and capture unlocks, plus its ultimate and ranged basic attack. Choose two combat skills for an individual build. Power is the published damage figure and Cost is the resource required.47474848SkillTypePowerCostEffectThunder FieldCombat120Generates a thunder field that keeps following the target. Targets within the thunder field that receive a Lightning attack will be hit by an additional Lightning attack and be inflicted with a Lightning Debuff. The thunder field lasts for 8s.Lightning DartCombat5020Launches a lightning dart at the target, dealing damage to all targets along the way while drawing them closer.Thunder ImprintCombat130Gains [Thunder Imprint]. While active, each hit against a target stores damage on the target, then deals all stored damage when the effect ends. Lasts 8s. If the target has 10 stacks of Lightning Debuff, consumes them to deal 100% extra damage.Radiant DartCombat3520Fires a Radiant Dart at the target, dealing damage to targets along its path. Each hit adds 1 stack of [Weak], up to 16 stacks. Each stack reduces healing received by the target by 5% for 20s.ATKInnate60Wields the power of lightning to attack targets from a distance.Thunderfeather VolleyInnate1000Transforms the lightning wrapped around both wings into 5 arrows and fires them at the target. If in Thunder Wing Stance, fires an additional 5 arrows, and at the end, deals additional explosion damage with 20 Might.4949Acquisition and evolution routes50505151FormRouteRequirementsBasicDriftwise Meadow encounter or Wild SurgeLook with the Fentuft group on the cliff east of Driftwise Meadow Bloom, or try a regional Wild Surge using the current Nurture process.BasicFentuft evolutionLevel 42 Fentuft, 3 Roar Stones and the one-swap unlock.PrismanaPrismana Fenmane EggReach RV level 10, claim its egg and hatch it.5252Starting AniimoResultLevelMaterialsUnlockFentuftFenmane423 Roar StonesSwap an Aniimo with a friend once to unlock the branch.5353Damage build examples54545555FormTwo combat skillsUltimatePersonalityHeld itemBasicThunder Field; Thunder ImprintThunderfeather VolleyENFJHeartseeker PendantPrismanaThunder Field; Thunder ImprintThunderfeather VolleyENFJHeartseeker Pendant5656ATKBREAKREGENHPP.DEFM.DEF5432115757The priority scale runs from 1 to 5, with 5 highest. This example favors damage and BREAK contribution while retaining recovery for the field and Imprint window.58585959Damage dealerSupport 1Support 2RecoveryBasic FenmaneDazmandLuminelleBesaucePrismana FenmaneDazmandLuminelleBesauce6060Somniwing is a recovery alternative to Besauce. Blazen can replace a support or recovery slot when the party needs a dedicated Breaker. Turbo is another support option; account for the recovery lost if it replaces Besauce.61616262Thunderbond and Imprint sequence63636464Prepare Luminelle and Dazmand support effects, then switch to Fenmane and place Thunder Field. Build Thunderbond with hits; at 30 stacks, the next skill or ultimate enters the ten-second Thunderwing Stance.65656666When the stance and attack window are ready, use Thunder Imprint and refresh the field, then use Thunderfeather Volley during the stance for its additional arrows. Continue attacking while managing EP. Return to recovery support when the next sequence would exhaust the available EP.67676868Thunder Imprint stores damage during its eight-second window. Recast it to release the stored damage early when the useful attack window is about to close. Its listed ten-Lightning-Debuff condition remains separate from Thunderbond.69697070Thunder Field can support Lightning hits while Fenmane is off field. The ordinary field trigger is limited to once every 0.2 seconds. Its held-item contract grants two Thunderbond stacks per triggered attack.71717272Form moves and Homeland work73737474FormListed native combat movesCapture unlockHomeland workBasicThunder Field; Lightning Dart; Thunder ImprintCapture Prismana Fenmane to unlock Radiant Dart.Hauling 3; Lightning 3PrismanaThunder Field; Radiant Dart; Lightning Dart; Thunder ImprintRadiant Dart is already native.Hauling 3; Artisanship 4; Lightning 4; Light 37575Radiant Dart adds the healing-reduction stacks listed in the skill table, making it an alternative when enemy healing matters. Choose two combat skills for the individual build. Thunderfeather Volley and the ranged basic attack remain separate innate moves; Scurry is a named Mobility action.76767777Further planning78787979Evolution Lines; Lightning Skills; Light Skills; Core Skill Contracts; Hatching Eggs; Held Items80+81+Hatching the Prismana egg82+83+After claiming the Prismana Fenmane Egg at RV level 10, hatch it at an Outpost Hatchinator or Home Hatchinator. Select a Sparkling Cube when hatching to guarantee Perfect Potential and the Sparkling mutation.