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Dreaple - Version 2 vs Version 3
Sep 9, 2026, 09:50 AM
Initial version (2026-09-09)
Sep 9, 2026, 09:53 AM
Initial version (2026-09-09)
11Dreaple is No. 020 in the Aniimo index, a Dark creature that fights in the Support role. Their fur that has absorbed dream energy presents a mesmerizing illusion of colors. When they use this fur as a pillow to sleep, they sink into sweet dreams.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Nimbi line, which runs to 3 entries in total, with no alternate Form published so far.5566Profile7788FieldValueIndex numberNo. 020ElementDarkBattle roleSupportGrowth stageStage 3Recorded weight23.4 to 34.93 kgGenderMale and FemalePublished forms1 (Basic Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)530HP120ATK90BREAK55P.DEF77M.DEF108REGEN801414Evolution15151616Dreaple grows out of Nimbi. It sits at the end of the line, with nothing published beyond it.17171818ImageAniimoNo.StageElementRoleNimbi018Stage 1WindSupportDreaple020Stage 3DarkSupportTurbo019Stage 3WindSupport1919Where To Find It20202121No spawn location is published for Dreaple in its Basic Form. Creatures at the end of an evolution line are usually raised rather than caught, and the index leaves their habitat blank.22222323Trait24242525Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.26262727TraitEffectCounting SheepEvery 10s, the next skill applies 1 stack of [Drowsiness] to the target. At 3 stacks, the target enters [Nightmare] for 20s. Targets in [Nightmare] have their Dark Resistance reduced by 17% and cannot move or cast skills for 3s. Taking damage removes the control effect.2828Traversal29293030The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Dreaple is worth keeping for how it gets you across the map as well as for what it does in a fight.31313232CapabilityGradeFlyLevel 23333Skills34343535Dreaple brings 3 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.36363737SkillTypePowerCostEffectNimbi AttackCombat3010Summons a Nimbi that charges toward the caster, damaging targets in its path and applying 1 stack of [Drowsiness]. Use again to send the Nimbi charging back toward the target.Nightmare DevourerCombat020Restores 5% HP to this Aniimo and nearby allies, then absorbs [Nightmare] from nearby targets. Each absorbed [Nightmare] status increases healing by 2%, up to 3 stacks.Hypnotic Cloud ShotCombat3020Fires a Hypnotic Cloud Shot at the target. After it explodes, it deals damage to targets in the area and applies 1 stack of Drowsiness.ATKInnate60Wields dark power to attack targets from a distance.Dream BlastInnate840Deals damage to targets in range and applies 2 stacks of [Drowsiness]. Increases the whole team’s Dark damage by 12% for 30s.