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Chirpi - Version 9 vs Version 10
Oct 24, 2026, 11:28 AM
Expanded family evolution, capture unlocks, form encounters, practical builds and search landmarks
Oct 24, 2026, 12:24 PM
Expanded Chirpi-family branch requirements, regional encounters, complete skill access and practical Wind builds
11Chirpi is No. 007 in the Aniimo index, a Wind creature that fights in the Support role. They often hover at low altitudes, paying attention to every movement on the beach so they won't miss any opportunity.223344Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Chirpi line, which runs to 4 entries in total, and 2 alternate Forms have been published for it.5566Profile7788FieldValueIndex numberNo. 007ElementWindBattle roleSupportGrowth stageStage 1GenderMale and FemalePublished forms3 (Basic Form, Beach Form, Highland Form)99Base Stats10101111The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.12121313StatValueAttributes (total)452HP97ATK83BREAK43P.DEF67M.DEF69REGEN931414Evolution15151616Chirpi is the base form of its line. The line splits here into 3 outcomes: Tromber, Cornet and Tubster.17171818ImageAniimoNo.StageElementRoleChirpi007Stage 1WindSupportTromber008Stage 3WindSupportCornet009Stage 3WindDPSTubster010Stage 3WindBREAK1919Forms20202121Besides its Basic Form, Chirpi has 2 published Forms. Each of them carries a different elemental pairing from the Basic Form, so the Form a Pathfinder catches decides what the creature is weak and strong against.22222323ImageFormElementWhere It AppearsBeach FormWind / WaterEchoback Landing, Forest of Falling StarsHighland FormWind / GrassZephyrus Landbridge, Russet Highlands2424Where To Find It25252626Chirpi is listed in 4 habitats. Which creatures actually appear also depends on weather, time of day, and local phenomena, so a listed habitat is where to look rather than a guarantee.27272828HabitatNimbus FieldsThe Argent StraitBeast Fang RidgeBlitzwood2929Trait30303131Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.32323333TraitEffectBand MemberWhen switching Aniimo in battle, restores 20 EP to the next Chirpi family member switched in. Triggers once every 20s at most.3434Traversal35353636The index grades three traversal capabilities, Climb, Fly and Swim, from level 1 to level 3. A Pathfinder inherits them by Twining with the creature, so Chirpi is worth keeping for how it gets you across the map as well as for what it does in a fight.37373838CapabilityGradeFlyLevel 23939Skills40404141The table includes five combat moves across forms and capture unlocks, plus the innate basic attack. The Basic form lists three combat skills; the tornado unlocks add more options. Power gives the damage value and Cost gives the resource requirement.42424343SkillTypePowerCostEffectLeaf TornadoCombat4520Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.Tornado Wind OrbCombat6720Launches a tornado wind orb that explodes on impact and generates a forward-propelling tornado.MarchCombat020Plays music and gains the movement-series buff: [March], restoring 0.8% max HP every second for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.Water TornadoCombat4520Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.TornadoCombat5920Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.ATKInnate60Wields the power of wind to attack targets from a distance.4444Choosing a level 18 evolution45454646All three Basic branches require level 18 and three Gust Stones. Check the potential field rather than the published base stat: Tromber requires HP Potential of at least 6 and Magical Horn, while Tubster requires BREAK Potential of at least 6 and the Alpha Tubster unlock.474748-FromEvolutionLevelAdditional conditionsMaterialsChirpiTromber18HP Potential at least 6; learn Magical Horn3 × Gust StoneChirpiCornet18No additional condition listed3 × Gust StoneChirpiTubster18Defeat Alpha Tubster; BREAK Potential at least 63 × Gust StoneBeach ChirpiBeach Tromber18Learn Magical Horn; confirm the required Potential in the Evolution menu3 × Gust StoneBeach ChirpiBeach Cornet18No additional condition listed3 × Gust StoneBeach ChirpiBeach Tubster18Defeat Alpha Tubster; BREAK Potential at least 63 × Gust Stone48+FromEvolutionLevelAdditional conditionsMaterialsChirpiTromber18HP Potential at least 6; learn Magical Horn3 × Gust StoneChirpiCornet18No additional condition listed3 × Gust StoneChirpiTubster18Defeat Alpha Tubster; BREAK Potential at least 63 × Gust StoneBeach ChirpiBeach Tromber18Learn Magical Horn; confirm the required Potential in the Evolution menu3 × Gust StoneBeach ChirpiBeach Cornet18No additional condition listed3 × Gust StoneBeach ChirpiBeach Tubster18Defeat Alpha Tubster; BREAK Potential at least 63 × Gust StoneHighland ChirpiHighland Tromber18HP Potential at least 6; Magical Horn; evolve in Russet Highlands3 × Gust StoneHighland ChirpiHighland Cornet18Evolve in Russet Highlands3 × Gust StoneHighland ChirpiHighland Tubster18BREAK Potential at least 6; evolve in Russet Highlands3 × Gust Stone4949Reach Student III and check the Talents menu for Magical Horn. Report a catch at the Outpost to reveal its stats, then inspect the potential value in Aniimo Management. Confirm the required Potential in the Evolution menu before choosing Beach Tromber.50505151Listed moves and learnable tornadoes525253-FormListed combat skillsLearnable additionBasicTornado Wind Orb; March; TornadoWater Tornado and Leaf Tornado after their capture unlocksBeachWater Tornado; Tornado Wind Orb; March; TornadoLeaf Tornado after its capture unlock53+FormListed combat skillsLearnable additionBasicTornado Wind Orb; March; TornadoWater Tornado and Leaf Tornado after their capture unlocksBeachWater Tornado; Tornado Wind Orb; March; TornadoLeaf Tornado after its capture unlockHighlandLeaf Tornado; Tornado Wind Orb; March; TornadoWater Tornado after its capture unlock5454Catch a Beach form of Chirpi, Tromber, Cornet or Tubster to unlock Water Tornado. Catch any Highland form from the same four-member family to unlock Leaf Tornado. These are additional options beyond the Basic form's three listed combat moves.55555656March restores 0.8% maximum HP per second for 20 seconds. With three movement-series buffs active, their effects improve by 30%. Band Member can restore 20 EP to the next Chirpi-family member entering battle, with a 20-second minimum interval.57575858Finding Basic and Beach Chirpi59596060FormWhere to searchUseful landmarkBasicNimbus Fields; The Argent Strait; Beast Fang Ridge; BlitzwoodThe beaches around Alpha Tubster's arena in The Argent Strait have a useful concentration.BeachCoast connecting Forest of Falling Stars and Echoback LandingCheck west of Frigid Waters Sanctum.6161Basic Chirpi search landmarks62626363AreaSearch landmarksNimbus FieldsCheck the ridges behind the Branch, including the stone perch and broken pillar. A Chirpi sleeps on the pillar.Nimbus FieldsSearch the surrounding fields for additional Chirpi.Beast Fang RidgeExplore the cliffs east of Alpha Scorchhowl and the ledges above the underground tunnel entrance to its north.Beast Fang RidgeLook by the small tomb with a breakable wall east of Beast Fang Ridge Bloom.Beast Fang RidgeCheck the cliff edges northwest of Beast Fang Ridge Bloom, including the Azure Grass. Some Chirpi can fall from these ledges.Beast Fang RidgeSearch the cliff bases west of Alpha Scorchhowl and the shade beneath their small trees.The Argent StraitSearch the beaches and nearby trees; check the chest surrounded by Chirpi.The Argent StraitLook at the tree south of Brightbough Plateau Bloom above the hidden-area fissure, then check the cliff-edge field beside the Morphling Memory.The Argent StraitSearch the cliff-edge fields near and south of Nimbus Fields Bloom. An Aniipod marks one of the sightings.The Argent StraitWest of Argent Strait Bloom, check the upper cliff edge, the lower ledge and the water below. Another Chirpi is across from the Pathfinder Challenge on an elevated edge.The Argent StraitSearch both sides of the Nurture Bloom shore. Bay Budclaws accompany Chirpi on its western side.The Argent StraitWork around the shore, fields and cliff edges southwest, west and northwest of Alpha Tubster.The Argent StraitCheck Argent Strait Bloom and the nearby Pathfinder Challenger.The Argent StraitNorth of Alpha Tubster, inspect the leaning arch and the cliff beside the alternate Crystal Cave entrance.The Argent StraitSouth and southeast of Alpha Tubster, check the cliffs, the Lumen Amber guarded by Chirpi and the field where one pauses to eat Sunny Daisy.The Argent StraitSearch the shore east of Alpha Tubster for a Cornet group guarding Lumen Amber, then inspect the islet to the southeast.The Argent StraitNorthwest of Rising Wind Sanctum, look atop the rock above the Bay Budclaws guarding Lumen Amber.BlitzwoodLook on top of the ruins for Chirpi.BlitzwoodSearch for a Chirpi guarding an egg.BlitzwoodSearch the surrounding area for lone Chirpi and pairs.6464Beach Chirpi search landmarks65656666AreaSearch landmarksEchoback LandingFollow the coast into Echoback Landing and search for individuals and small flocks.Forest of Falling StarsFollow the shoreline for Beach Chirpi.Forest of Falling StarsSearch the surrounding forest area as well.Forest of Falling StarsCheck the cliffs on the north and south sides of the ruins.Forest of Falling StarsSearch beside the rocky ground and the Forest Iris copse.Forest of Falling StarsCheck the raised ground and rock formation beside the main road.Forest of Falling StarsBreak the cracked wall to uncover a flock, a chest and a cave entrance.Forest of Falling StarsLook for a shoreline flock accompanied by Beach Cornet.Forest of Falling StarsInspect the chest atop the rock formation for another flock.6767Homeland work686869-FormWindWaterBasic1None listedBeach1169+FormWindWaterBasic1None listedBeach1170+Highland Chirpi search landmarks71+72+AreaSearch landmarksRusset HighlandsLook for a resting pair on the rocky outcrop.Russet HighlandsCheck around and atop the stone pillars for resting and flying pairs or flocks.Russet HighlandsSearch the trail for a resting flock.Russet HighlandsLook for Highland Iris in the grassy field; Highland Chirpi gather there as well.Russet HighlandsWatch for a lone Chirpi flying back and forth through the area.Zephyrus LandbridgeSearch throughout Zephyrus Landbridge for lone Highland Chirpi, pairs and small flocks.73+Highland Chirpi has Wind level 1 and Grass level 1 for Homeland work.