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City Design (Interiors and Verticality)
February 4, 2026 at 11:14 AM
Rewrite city design page using official gameplay copy; remove invented growth/expansion claims
Ananta is unreleased. This page only includes details we can point to in official posts or clearly attributed reporting as of February 4, 2026. This page summarizes official marketing copy. It does not assume technical details (like generation methods) that are not stated.
In gameplay trailer copy, ANANTA describes a dense urban setting with accessible interiors and multiple vertical layers. It also references other interconnected cities beyond Nova City.
Marketing copy describes accessible interiors and multiple vertical layers.
Press materials mention other interconnected cities beyond Nova City.
Press materials mention Nova City and also reference other interconnected cities. How travel works between them has not been fully detailed.
Gematsu (ANANTA gameplay trailer) (accessed February 4, 2026)
NetEase Games press release (Dec 5, 2024) (accessed February 4, 2026)