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Puzzle Entities - Version 1 vs Version 2
May 10, 2026, 05:09 AM
Created puzzle entities reference covering Nyx, divine, and removed types
May 10, 2026, 05:16 AM
Add wikilinks to table cells (6 new links)
11Puzzle entities are the interactive objects Juno interacts with through the world. They drive most environmental challenges and split into two thematic groups: Nyx puzzle entities (created by Nyx) and divine puzzle entities (created by the gods). Divine ones tend to appear in Trials, Nyx ones tend to appear in the overworld, but exceptions are common.2233Nyx Puzzle Entities4455EntityDescriptionNyx RotA basic destructible object.Nyx BarrierA temporary barrier used to trap Juno during battles.Nyx SpikesWalls of corrupted plants that block progress until removed by switches.Closed Nyx VeinA mark that triggers an effect or turns into an Open Nyx Vein when nearby Nuemera are defeated.Open Nyx VeinA switch that must be weaved at close range to activate some effect.Nuemera EggTransforms into a Nuemera when an ambush is triggered. Larger eggs spawn stronger Nuemera.Nyx CystTriggers an effect when hit.BoulderA destructible object that breaks only under Blunt attacks.Web EggA destructible object that breaks only under Pierce attacks. Larger ones explode when broken, damaging Juno or nearby enemies.Collapsing RockA platform that falls after Juno jumps across it.Impulse ExtenderCarries the lightning from an Impulse Emitter to a further location.Barrier EyeGenerates a shield around something. Can be disabled by lightning from an Impulse Emitter.Nyx LumpA large ball that can be knocked around or moved with Fain Solas. Despawns after three hits.Nyx Lump SpawnerA pedestal that spawns a Nyx Lump.Nyx Lump CollectorA spot that activates an effect when a Nyx Lump is placed on it.Reset SwitchA pole that resets a Nyx Lump puzzle when hit.66Divine Puzzle Entities7788EntityDescriptionHealing PlantRestores HP when hit. Appears in three sizes that heal 10%, 25%, or 50% of max HP. Recharges Healing Bulbs if hit while at full HP. Respawns after resting.CheckpointMakes an autosave when approached.SwitchTriggers an effect when hit.Temporary SwitchActivates an effect for a short window when hit.Toggle SwitchCycles between two states when hit.Divine WallA temporary barrier.Temporary PlatformA platform that appears while a Temporary Switch is active.Moving PlatformA platform that moves up and down or side to side when activated.Goal LineSets a puzzle as solved when crossed.Floor SwitchTriggers an effect when stepped on.Divine SealA barrier that requires a key (such as the Trial Mark) to open.Wise PanelAllows Filia to weave items in the room when she enters it.Wise SwitchAppears when a Wise Panel is active. Juno hits it; Filia weaves it; an effect triggers.Wise LorryAppears when a Wise Panel is active. Once activated, it moves back and forth along a fixed path.Movable BlockAppears when a Wise Panel is active. Juno can push or pull it while Filia weaves it.Block BarrierA raised line in the floor that Movable Blocks cannot cross.Projectile CatcherHolds an incoming ranged projectile in place and lets it be redirected.Aether Aspect PanelWhen stood on, converts Juno's attacks to the Aether element.Aether SwitchTriggers an effect when hit with an Aether attack.Impulse EmitterGenerates a chain of lightning when hit by an Aether attack.99Removed Puzzle Entities10101111These entities appeared in earlier showcase demos and are absent from the current build. They may return in future updates.12121313Token: a small collectible reward, used as an early placeholder for treasures.Green Boulder: a destructible object only vulnerable to Slashing damage. The current appearance was likely a placeholder, since the Blunt and Pierce destructibles also looked similar before later art passes.