Loading...
Gem Crafting - Version 12 vs Version 13
Oct 8, 2026, 02:36 PM
Added craftable previews and Gem Forge comparison panels
Oct 8, 2026, 03:07 PM
Removed unrelated images from the specific topic page (Image cleanup 2026-10-08)
11Gem crafting is the main equipment customization layer in Alabaster Dawn. Gems are slotted into Divine weapons and Divine Armor to add stat bonuses or situational effects, and they are forged by special NPCs called Artificers using Essences dropped by Nuemera.2233How It Works4455Essences are the crafting material. They drop from defeated Nuemera; harder enemies tend to drop higher-tier Essences.Artificers are crafting NPCs found in settlements. They forge new gems using your Essences; gem upgrading is planned but not yet available.Slotting happens at the Artificer or in the equipment menu. Both Divine weapons and Divine Armor have gem sockets; the number of sockets scales with the equipment's tier.Effects range from flat stat boosts (attack, defense, stamina) to situational buffs (post-parry damage, post-Divine Art cooldown reduction, elemental resistance, gathering speed).Unslotting is supported. Gems can be removed and re-slotted without destroying them, encouraging experimentation across builds.6677Where to Craft8899The earliest Artificer is reachable during the Chapter 1 settlement rebuild. Additional Artificers appear in later regions and tend to specialize: a regional Artificer typically offers gems aligned with the region's elemental theme or with the Divine weapon obtained nearby. The basic crafting service is free; the cost is paid in Essences. Some advanced upgrades may also require side ingredients gathered out in the field.101011-1211Build Layers13121413Gem crafting is one of three customization layers. Together they determine how a Divine weapon performs in combat:15141615LayerSourceCustomizesGrowth ChartPer-weapon skill tree, leveled with Growth PointsCombat Arts available for that weaponGem slotsArtificer crafting from EssencesStat boosts and situational triggers on weapons and Divine ArmorElement / loadoutSee Elements and Divine WeaponsDamage type, Divine Art unlocked, weakness coverage1716Slotting Strategy18171918Defensive setup. Stack defense gems in armor and a stamina-recovery gem in a weapon for boss attempts where parry timing matters.Aggressive setup. Slot post-parry damage and post-Divine-Art cooldown gems in the weapon you intend to swing the most. Pair with Combat Arts unlocked from that weapon's Growth Chart.Anti-resistance setup. If a region pushes a single elemental Nuemera type, slot resistance gems for that element and an offensive gem aligned with its weakness.Utility setup. Gathering-speed and stamina gems make settlement-rebuilding side quests faster, reducing the time spent on Branching Out, Rice to the Occasion, and similar content.201921-2220Tips23212422Gems can be unslotted, so do not hold onto a single optimal build out of fear of losing it. Experiment across regions.Hold onto spare gems: an upgrade path is planned for a future patch, and duplicates may feed it once it arrives.Match gems to playstyle, not raw stat numbers. A flat-attack gem on a player who never reaches a parry is worse than a stamina gem that lets that player play the game.Co-ordinate with the cooking buff stack: gems and dishes are independent, so a stat that maxes out from one source still benefits from the other.25232624Gem Slot Categories27252826In the launch build, the equipment menu shows eleven gem slot types. Six of them have at least one obtainable gem, and the remaining five have only empty slots. Major weapon gems are the primary slot on each weapon and are obtained as static drops in Koro Valley and the Trial of Aether; Cordis, Armis, Aegis, and Decoris gems are slotted into the Divine Armor and tune defensive and stamina stats. Minor weapon gems unlock from the Growth Chart but no minor gems are obtainable yet. A second slot for Cordis, Armis, and Aegis exists but no gems fitting it have been added yet.29273028Currently Obtainable Gems31293230Each gem in the launch build is a single-rarity item slotted into a specific category. A Purity stat (Rough, then higher tiers in future patches) sits alongside the gem name and is the upgrade axis Artificers will use once the crafting feature is fully wired in.33313432Melee weapon gems35333634GemEffectsObtainedChipped EdgeMelee Attack +20%Auto-equipped to both melee weapons at the start of the Trial of Aether.Bent EdgeMelee Attack +15%, Bullseye +20%, Affinity +5%Treasure in Koro Valley (Lumber Corner).Ruff EdgeMelee Attack +15%, Weave Siphon +35%Treasure in Koro Valley; only reachable with glitches in the current build.3735Ranged weapon gems38363937GemEffectsObtainedShaggy QuillRanged Attack +20%, Breaker +15%Treasure in Koro Valley (Lumber Corner). Also auto-equipped to both ranged weapons at the start of the Trial of Aether.Fickle QuillRanged Attack +20%, Gamble +25%Treasure in Koro Valley (Hollow Incline).4038Cordis gems (Divine Armor)41394240GemEffectsObtainedDim HaloMax Life +10%, Armor +5%Auto-equipped before the Nyx Avatar battle.4341Armis gems (Divine Armor)44424543GemEffectsObtainedFlexing BracerStrength +15%Auto-equipped at the start of the Trial of Aether.4644Aegis gems (Divine Armor)47454846GemEffectsObtainedBrittle ShellArmor +10%, Max Life +5%Auto-equipped at the start of the Trial of Aether.4947Decoris gems (Divine Armor)50485149GemEffectsObtainedTireless BoulderTenacity +25%Auto-equipped at the start of the Trial of Aether.Libra's BlessingAether Ward +20%Treasure in the Trial of Aether.5250Lore Notes On Gems53515452In-world lore presents gems as artifacts that predate the current age. According to in-game text fragments, gems were valued long before the gods began enchanting them, originally used to adorn marbles for ceremonial reasons. The gods later began crafting and gifting enchanted gems alongside the Divine Arms, in tandem with the Twelve Chosen's preparation against Nyx. On the day of the Calamity, both gems and weapons lost their visible glow, but kept their stat bonuses. The artisans who craft and upgrade gems are referred to in lore text as Artificers; Artificers provide gem crafting, and version 0.2.0 adds comparison panels to the Gem Forge. Gems can also be found in treasure.55535654Gem Forge information in 0.2.057555856Craftables show a preview of the resulting gem on the first item-info page. Gem context help displays the gem's modifiers.59576058Gem categoryComparison panelWeaponDisplay enchantments for owned weapons and cycle between them.Major CoreCompare each gem's enchantments.Minor CoreShow the enchantments of all equipped gems.