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The Witchbrook Oracle
April 23, 2026 at 10:58 PM
Expanded Witchbrook Oracle article with verified location and role details
The Witchbrook Oracle is the illustrated periodical newsletter that circulates through Mossport and the student body of Witchbrook College. It sells for two coins an issue and mixes town gossip, festival coverage, classifieds, horoscopes, and lunar forecasts with the occasional reader confessional. In the hands of a player character, a fresh issue doubles as a living bulletin board: skim the right page and a new errand, a seasonal event, or a lead on a side quest can surface between the headlines.
The Oracle is framed in-world as a community publication rather than a college paper alone. Its beat covers Witchbrook College affairs, but it is edited and distributed out of town and reports with equal enthusiasm on shopkeepers, festival organizers, local dogs, and whatever is currently troubling the good people of Mossport. Issues run a mix of signed editorials, unsigned reader letters, sponsored shop notices, and classifieds, which makes the paper one of the most reliable in-fiction ways for the game to surface its world to the player.
Returning after a stretch without a printed issue, the paper has relaunched under a new editor, with each number opening on a signed letter from the editor and closing with a block of upcoming stories teased for the next release.
The Oracle is put together and distributed from its own office in Mossport rather than from the college campus. That location is deliberate: the paper sits inside the town rather than inside the school, which lets it treat college news as one of many local beats instead of the whole point.
Reader submissions, including craft ideas, classifieds, and tip-offs for the editor, are posted through the door of the editorial address, 2 Adelard Cross. The address doubles as the paper's public drop box, where students and townsfolk can push notes, sketches, and seasonal craft ideas under the door for consideration in future issues.
The current editor-in-chief is Eli Ivers, a postgrad student at Witchbrook who picked up the paper after the previous editor, Dusty Inkwell, stepped back. Eli is written as a friendly, slightly over-committed fixture on campus, a familiar face who is usually either working a shift at the school shop, tutoring a younger student, or hunting for the next headline. He is also one of the game's romanceable characters, which gives the newspaper a double function in the story: a town publication and a natural way to keep bumping into one of its writers.
Eli signs the lead editorial in most issues and tends to open with a short, self-deprecating note to readers. In Issue #2, he frames his arrival as the paper returning after a hiatus rather than as a relaunch, and in Issue #3 he writes the cover feature himself, a piece on civic witchcraft that profiles a fellow student using magic to help around town.
Role | Staff Member | Notes |
|---|---|---|
Editor-in-Chief | Postgrad student, current editor starting with Issue #2. Also works shifts at the School Shop and offers tutoring on the side. | |
Previous Editor | Dusty Inkwell | Credited on earlier issues before the paper went on hiatus. Handed the editor role to Eli when the Oracle returned. |
Contributors | Mossport residents and students | The paper relies heavily on signed and anonymous reader submissions for opinion pieces, confessions, and classifieds. |
Each issue of the Oracle is built around a rotating set of columns, with specific features promoted on the front cover and a longer table of contents inside. Recurring sections include:
Announcements: seasonal events and town news, such as the annual Tulip Festival returning in spring with food stalls, artisan goods, and a competitive windmill souvenir contest.
Opinion and confessionals: signed and anonymous reader submissions, from a student asking for broom-flying tips to a three-year Witchbrook student confessing they have still never been inside the library.
Classifieds: short notices for goods, services, and requests, alongside craft submission calls for future issues.
Horoscopes and lunar forecasts: astrological columns tied to the in-game season, used to flavor the week ahead.
Editorials: signed pieces by the editor, often profiling a student or local whose story fits the theme of the issue.
Sponsored notices: advertising from local businesses, including recurring placements for the School Shop's seasonal goods.
Teasers: a back-page block of upcoming stories, used to set expectations for the next issue and to hint at characters the reader has not yet met.
Past features have included pieces like Bursting in Blooms: Annual Tulip Festival Returns, Civic Witchcraft: Helping Your Community, The Dogs of Mossport: A Field Guide, and Evening Classes: Peaceful or a Nightmare?, along with upcoming columns on seasonal hat styles, the best snacks in Mossport, and homebrewed allergy cures.
Inside the fiction of the game, the Oracle is pitched as a quality-of-life hub for the town rather than a purely decorative prop. Reading the latest issue is one of the ways Witchbrook signals what is happening in the wider world: festival dates, upcoming classes, community calls for help, and who has newly arrived or left. Posters and flyers associated with the paper are described as a way for players to encounter new questlines, pick up tips, and discover unfamiliar corners of Mossport.
Because the Oracle leans on reader submissions, it also functions as a prompt for player activity. Issues regularly put out open calls, asking for seasonal wreath designs, craft ideas, or tips on topics like broom flying, any of which can serve as hooks for the player to contribute, follow up, or investigate further. The editor's door at 2 Adelard Cross acts as the in-world submission point for those contributions.
For the player character, the Oracle is one of the most persistent ways the town makes itself legible across the academic year. New issues arrive as the seasons roll over, so catching up on the paper is a natural way to mark time, learn which festival is next, and spot the names of characters the game is about to introduce. Several dev communications have flagged that Oracle subscribers are being given early glimpses of characters who have not yet appeared in the main game reveals, reinforcing the sense that the paper is where Mossport gets spoken about first.
The editor also gives the Oracle a social hook. Because Eli Ivers writes, edits, and signs a significant share of each issue, reading the paper is effectively a way of spending time with one of the game's bachelor characters, picking up on his voice and interests before any direct conversation. Features such as the Issue #3 profile of Hana Sato, which spotlights her work at the Calico clothing shop, show how the Oracle is also used to introduce and flesh out the wider cast.
The Oracle is presented as an illustrated periodical: a front page with a masthead, a lead feature, a short contents block, and interior pages mixing columns of type with pixel-art spot illustrations. The art style matches the town's warm, hand-drawn look, and layouts are arranged so that headlines, classifieds, and sponsor notices all share a single page without losing the feel of a readable small-town paper.
Issues are numbered and dated to in-world seasons, for example 1st Spring or 21st Spring, which anchors them to Mossport's calendar and ties each edition to the events it covers.