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Retribution - Version 8 vs Version 9
May 23, 2026, 08:33 PM
Corrected wikilink existence flags
Jun 4, 2026, 07:24 PM
Removed duplicate in-body wikilinks
11Retribution is a talent in the Crusher branch of the Windrose Talent System. Increases the efficiency of the built-in attack-based Temporal Health to permanent Health conversion rate. Only meaningful for weapons that generate Temporal Health (Plague family).2233Summary4455PropertyValueBranchCrusherTier1Max rank3Points per rank166Retribution sits in the Crusher branch, the two-handed and heavy-weapon tree, and costs one talent point per rank for a total of three points to max. Points spent here can be refunded with a free respec, so it is safe to test on a Plague loadout and pull back out if you switch weapons. The talent does not raise your damage; it only improves how much Temporal Health your hits convert back into permanent health.7788Effect by Rank991010RankTemporal Health to Health conversion effectivenessRank 1+40%Rank 2+70%Rank 3+100%1111Community Meta12121313Situational. Strong specifically for Plague weapon self-heal loops paired with You Will Answer For This. Trap on every other two-handed build.14141515Pairs Well With16161717Plague HalberdArboris SaberYou Will Answer For ThisTemporal Health (mechanic parent)18181919How to Use20202121The conversion only triggers while you keep attacking, so the loop rewards staying on target. Take a hit to build the Temporal Health buffer, then land fast Plague swings before it decays to claw that health back. With You Will Answer for This feeding a larger buffer and Retribution amplifying the return, an aggressive Crusher can stay topped up through extended fights without potions.22222323Because it is purely defensive value, prioritize damage and survivability talents first on a fresh character, then add Retribution once you commit to a Plague weapon. If you respec away from Plague gear, refund these points; on a non-Plague build they do nothing.24242525See Also26262727Crusher branch overviewTalent System the four-branch progression frameworkStats and Talents stat allocation and respecTemporal Health: the reclaimable health pool this talent convertsYou Will Answer for This: companion Crusher talent that grows the temporal buffer28282929Build Role30303131Retribution is the Plague family's self-sustain multiplier. It only meaningfully benefits builds running the Plague Halberd, Plague Pistol, or Arboris Saber, because only those weapons reclaim Temporal Health into permanent health on attack. On any other weapon the converted amount is zero, so the talent is wasted.32323333Math Example34343535At rank 0 with no talent, Plague Halberd converts approximately 10 Temporal Health per swing back into permanent HP on a hit. At rank 3 Retribution (+100% effectiveness), the same swing returns 20 Temporal Health per hit. Over a 20-swing Plague Halberd boss rotation, that is 400 HP of self-sustain vs 200 HP without the talent.36363737Notes38383939Stacks with You Will Answer For This, which controls how much damage becomes Temporal in the first place. Both talents together multiply the full loop.Trap pick for non-Plague builds. Retribution does nothing for a pure Executioner halberd loadout because that weapon does not generate Temporal Health.