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Procedural Biomes - 25 revisions
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Removed an incorrect link on the word press and added wikilinks for confirmed enemy types, Crab Shell, Seedbeds, and the Millstones in the biome tables.
Removed 2 irrelevant image(s) after relevance audit
Remove uncited 'community feedback' claim that wind is purely cosmetic. Replace with a neutral note that the gameplay impact has not been documented.
Humanize one leftover phrasing issue on the Windrose procedural biomes page after the April 16 audit batch.
Add dedicated biome-page links for the audited launch biomes.
Audit correction: renamed Cursed Swamps boss reference from Tainted Priestess to High Priestess (canonical in-game name).
Correct launch biome list: Coastal Jungle + Foothills + Cursed Swamps are at EA launch; Ashlands is planned post-launch content.
Confirm 3 biomes at April 2026 Early Access launch; clarify Swamps status; add launch-day world facts.
Removed fabricated 'constellation navigation' claim (no evidence this mechanic exists). Replaced with confirmed navigation tools: auto-move, wind direction (cosmetic), ship summoning, fast travel, world map.
Major expansion adding Foothills as its own biome entry with Ancient Farms/Fertile Soil/iron ore/sulfur/flax, confirmed 3 biomes in demo (Coastal Jungle, Foothills, Swamp), 4 biomes confirmed at Gamescom, difficulty settings, biome-specific resources table
Title case fix: "Procedural biomes" → "Procedural Biomes"
Comprehensive biome article from demo and developer updates
Comprehensive biome article from demo and developer updates
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