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Label: Trade - Version 9 vs Version 10
May 24, 2026, 08:32 PM
Add wikilinks to table cells (6 new links)
Jun 4, 2026, 07:14 PM
Removed duplicate in-body wikilinks
11Label: Trade is a small cloth label used to mark the contents of a player-built Storage container in Windrose. Each label has a printed icon, in this case the Trade icon, that hangs from a chest, barrel, or crate so the contents can be identified at a glance without opening the container. It is one of ten named Labels in the game, each offered in a Cloth and a Wooden variant, giving twenty label pieces in total.2233In-Game Description4455A sign for organized captains who want to remember which treasure is stashed in which chest.66How to Use7788Walk up to a placed Storage container and select the Attach Label option from the radial menu. Pick the label from the inventory and it snaps onto the chest. Removing or replacing the label is free. The label is purely visual: it does not lock the container's contents to any item type, and it does not sort items automatically, but it makes a base with many chests far easier to navigate.991010What the Trade Icon Means11111212The Trade label is meant for containers holding Piastres, goods bought from a Trade Goods merchant, and resale stock kept for profit. Grouping these items under a single icon keeps a captain's commerce stockpile separate from raw materials, food, and weapons. Because the label is cosmetic, any item can physically go inside; the icon is a reminder of intent rather than a filter.13131414How to Craft15151616Crafted at a Workbench from 1 Coarse Fabric per label. Coarse Fabric is the basic cloth refined from plant fibre, so labels are cheap to mass-produce once a steady fabric supply is running. The Wooden variant of each label uses a small amount of Wood instead, for captains who prefer the rustic look.17171818PropertyValueItem TypeLabel / DecorationIconTradeMax Health3,000Build StationWorkbenchBuild Cost1 Coarse FabricComfortNone1919Other Labels20202121The same ten icons cover the main storage categories a crew accumulates. Each one is crafted the same way and attaches to any container.22222323LabelTypical ContentsLabel: AlchemyPotions, reagents, bottled elixirsLabel: ClothingCloth, hides, armor pieces, fabricsLabel: Cooked FoodMeals, dried fruit, rationsLabel: Food IngredientsRaw meat, crops, flour, seasoningsLabel: OreCopper Ore, Iron Ore, Sulfur, StoneLabel: ShipSails, ropes, ship componentsLabel: TradePiastres, merchant-bought goods, resale itemsLabel: TreasureGold coins, gems, maps, artifactsLabel: WeaponsSwords, pistols, ammunitionLabel: WoodWood, Hardwood, Plank, Log2424Tips25252626Stockpile a stack of every label icon at once. Crafting individual labels in the middle of organising a base is fiddly, and the cost is small enough that having the full set ready saves time.Group labelled containers in straight rows. Labels read better as a wall of icons than as scattered marks across a room.Labels persist through container moves. Picking up a labelled chest and replacing it elsewhere keeps the label attached, so a base reorganisation does not require re-labelling.Pair the Trade label with chests placed near your dock or Wharf, so resale goods are close to the ship when it is time to sail out and sell.27272828See Also29293030Storage LabelsLabelsStorageTrade Goods31313232Progression Notes33333434Label: Trade is part of the crafting progression chain rather than a standalone collectible. Use the recipe, station, and ingredient rows to trace what unlocks it, what it consumes, and which linked upgrades or materials should be prepared before crafting it.