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Just a Flesh Wound - Version 6 vs Version 7
May 23, 2026, 08:24 PM
Corrected wikilink existence flags
Jun 4, 2026, 07:14 PM
Removed duplicate in-body wikilinks
11Just a Flesh Wound is a talent in the Toughguy branch of the Windrose Talent System. It grants flat melee Damage Resistance against incoming attacks and stacks additively with armor-set DR bonuses.2233Summary4455PropertyValueBranchToughguyTier1Max rank3Points per rank1Effect textIncreases melee Damage Resistance.66Effect by Rank7788RankMelee Damage ResistanceRank 1+6%Rank 2+9%Rank 3+12%99Community Meta10101111Mandatory on every build that expects to take melee damage. Stacked with Conquistador Set 2P (+15% DR) it reaches 27%, and adding Tracker Set 4P (+15% DR) brings the total to 42% melee DR.12121313Pairs Well With14141515Conquistador Set, the Ingot-tier tank setTracker SetStout Frame, the Toughguy max-Health talentOutnumbered and Too Angry to Die, the rest of the Toughguy survival layer16161717See Also18181919Toughguy branch overviewFlawless Defence, the Toughguy posture-saving block talentTalent System, the four-branch progression frameworkStats and Talents, stat allocation and respec20202121Build Role22222323Just a Flesh Wound is the baseline melee DR layer. Universal on any build expecting melee damage, which is every build since even boss fights carry melee threats.24242525Math Example26262727An incoming Slash hit of 285 from a Goat Leader at rank 0 melee DR lands for 285. At rank 3 Just a Flesh Wound (-12% melee damage), the same hit lands for 251, a 34-damage reduction. Stacking Conquistador Set 2P (+15% DR) and Tracker Set 4P (+15% DR) brings the cumulative DR to 42% for a final hit of 165.28282929Notes30303131DR layers are additive across the talent, armor set bonuses, and armor-piece base values. A full Conquistador Set Toughguy can stack roughly 40% to 50% total melee DR once this talent and the set bonuses are combined.Does not apply to ranged (Pierce) incoming damage from Musketeer and Grenadier spawns. Those are governed by different damage-type rules.The DR percentage is flat, so it is most valuable against the large single hits dealt by Alpha Wolf-class enemies and bosses rather than against many tiny hits.