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Crusher Talents - Version 8 vs Version 9
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11Overview2233The Crusher branch is one of the four talent trees available to every Windrose character. It covers the two-handed and crude-damage branch, focused on heavy weapons, posture pressure, and melee snowball effects. The branch contains 8 perks distributed across three tiers, with each perk capped at three ranks (one point per rank).4455Talents in this branch cost one point per rank. The tier gating matches the Windrose talent planner: Tier 1 perks are available from the start of the branch, Tier 2 unlocks once enough points have been committed to Tier 1, and Tier 3 unlocks once the Tier 2 requirement is met. Branch commitment is flexible; the Talent System article covers respec mechanics and the branch-switching cost.6677Branch Structure8899The Crusher tree is the Strength branch for two-handed and blunt weapons. The table below summarizes how its eight perks are split across the three tiers.10101111TierPerksUnlock RequirementRoleTier 1Bonecrusher, RetributionAvailable from the start of the branchOpening flat-damage and sustain perksTier 2Massive, Perfected Form, Executioner's AimEnough points committed to Tier 1Two-handed damage, stamina, and crit coreTier 3Berserk, Dominating Presence, MomentumTier 2 requirement metCapstone snowball and crowd-clear perks1212Perk Reference13131414Every Crusher perk currently exposed in the planner, grouped by tier. The "Rank 1 / 2 / 3" column shows the exact bonus at each of the three rank levels.15151616Tier 117171818Opening tier. Any Crusher build touches at least two of these perks on the way to Tier 2.19192020PerkEffect (Rank 1 / 2 / 3)Max RankBonecrusherIncreases Crude Damage by 3% / 6% / 9%.Increases Crude Damage by 9%.RetributionYour attacks are 40% / 70% / 100% more effective in converting Temporal Health into Health.Your attacks are 100% more effective in converting Temporal Health into Health.2121Tier 222222323Mid-tier. Unlocks after committing enough points to Tier 1.24242525PerkEffect (Rank 1 / 2 / 3)Max RankMassiveIncreases two-handed weapon Damage by 5% / 7.5% / 10%.Increases two-handed weapon Damage by 10%.Perfected FormTwo-handed weapon attacks consume 10% / 17.5% / 25% less Stamina per attack.Two-handed weapon attacks consume 25% less Stamina per attack.Executioner's AimIncreases Critical Hit Chance with two-handed melee weapons by 4% / 8% / 12%.Increases Critical Hit Chance with two-handed melee weapons by 12%.2626Tier 327272828Capstone tier. These are the strongest perks in the branch and anchor most Crusher-heavy builds.29293030PerkEffect (Rank 1 / 2 / 3)Max RankBerserkFor every 15% Health lost you gain an effect stack granting you 3% / 5% / 7% bonus Damage.For every 15% Health lost you gain an effect stack granting you 7% bonus Damage.Dominating PresenceWhen an enemy dies within 8m, you gain 6% / 12% / 18% Melee Damage bonus for 60s.When an enemy dies within 8m, you gain 18% Melee Damage bonus for 60s.MomentumFor hitting 2 or more enemies you gain an effect stack granting you 5% / 7% / 9% additional Damage. Every attack that hits fewer than 2 enemies removes an effect stack. Capped at 3 stacks.For hitting 2 or more enemies you gain an effect stack granting you 9% additional Damage. Every attack that hits fewer than 2 enemies removes an effect stack. Capped at 3 stacks.3131Build Notes32323333Crusher pairs with Strength-scaling two-handed weapons (clubs, halberds, maces, greatswords). The branch leans into raw damage, stamina efficiency on heavy swings, and crowd clear. Massive and Executioner's Aim are the two-handed damage and crit backbone. Berserk rewards low-HP play; Momentum rewards hitting multiple enemies per swing. Dominating Presence is a strong capstone after a pirate-camp wipe, stacking a flat melee bonus for a full minute after each kill.34343535Recommended Point Priority36363737A typical two-handed build opens with Bonecrusher for early flat damage, then pushes into Tier 2 for Massive and Executioner's Aim as the damage and crit core. Perfected Form follows so heavy swings drain less stamina. The Tier 3 capstone you prioritize depends on content: Berserk for tanky solo fights, Momentum and Dominating Presence for clearing groups of enemies and pirate camps.38383939Because the Talent System allows a respec, it is safe to test a capstone and reallocate if a different playstyle fits your weapon better.40404141See Also42424343Talent System: four-branch overview and progression frameworkStats and Talents: stat allocation and respec mechanicsWeapons: roster that pairs with each branchAttributes and Stats: six-attribute effects and scaling gradesMarksman Talents: the Precision ranged branch, an alternative to the Crusher melee treeDuelist: the agility one-handed branch for saber and rapier builds