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Big Merchant - Version 7 vs Version 8
May 23, 2026, 08:11 PM
Corrected wikilink existence flags
Jun 4, 2026, 07:00 PM
Removed duplicate in-body wikilinks
11Big Merchant is a planned future ship hull in Windrose that is not playable in the Early Access launch build. The hull exists as an unlockable design entry in the live game files but cannot currently be obtained through any vendor, quest, drop, or crafting recipe. Big Merchant is one of three additional hull classes (alongside the Brigantine and Galleon) identified by data-mining and unfinished design-entry UI as future Early Access content.2233Player Hull or Not4455Big Merchant is not one of the hulls a player can build or sail in the current Early Access build. The confirmed buildable classes are the Ketch, the Brig, and the Frigate, each offered in Stock, Brethren, and Blackbeard variants, alongside the small starter Cutter a new captain begins with. Big Merchant does not appear among those buildable designs. Its name and a design entry exist in the game's data, but there is no vendor, quest, drop, or recipe that grants it, and no in-game stats are attached to it yet.6677Whether Big Merchant will arrive as a player-controlled trade hull or be used some other way is not confirmed by the studio. The trade-focused reading below is the most plausible interpretation of the name, but until a patch enables the design and publishes stats, treat it as a future Roadmap entry rather than a usable ship.8899Status101011111212PropertyValueStatus as of April 26, 2026Not playable. Design entry exists in game files but cannot be obtained.Confirmed byGame-file references and unlockable design-entry UI entriesExpected releaseFuture Early Access content; no specific patch window announcedHull categoryTrade-focused hull; expected to emphasize cargo capacity over combat1313Implied Role14141515Unlike the Brigantine and Galleon, which are clearly combat-leaning hulls in the historical Age of Piracy framing, the Big Merchant name suggests a trade-focused role. The most plausible reading is that the hull will emphasize Trade Goods cargo capacity and Merchant Contracts runs rather than naval combat against pirate fleets. That would fit the broader Windrose progression model where economy and combat sit on parallel tracks.16161717This interpretation is community speculation. The studio has not confirmed the role, stats, or variant pattern of the Big Merchant hull.18181919What is Not Confirmed20202121Whether the Big Merchant follows the Stock / Brethren / Blackbeard variant pattern of the playable launch hullsCargo capacity multiplier compared to the launch hullsCannon slot count and combat profile (the trade emphasis suggests reduced combat capability, but this is unconfirmed)Crew size and operational requirementsWhether the hull unlocks via faction reputation or trade-route progressionPatch window during Early Access22222323How to Track Updates24242525When the Big Merchant ships, expect a Steam news patch announcement, an update to the in-game ship-building UI to enable the design entry, and updates to the Ship Types, Ships, and Trading and Merchants articles. Until then, treat this page as a placeholder confirming the hull exists in data only and that all gameplay specifics are unverified.26262727See Also28282929Ship Types - playable launch hullsTrade Goods - cargo and trade item systemTrading and Merchants - trade overviewBrigantine - companion future hullGalleon - companion future hullRoadmap - Early Access content direction