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Berserk - Version 7 vs Version 8
May 23, 2026, 08:11 PM
Corrected wikilink existence flags
Jun 4, 2026, 07:00 PM
Removed duplicate in-body wikilinks
11Berserk is a talent in the Crusher branch of the Windrose Talent System. Grants a stacking damage buff based on how much HP has been lost. At 100% HP there are 0 stacks; at roughly 10% HP there are up to 6 stacks. At rank 3 with max stacks, +42% bonus damage, the largest single multiplier in the Crusher tree.2233Summary4455PropertyValueBranchCrusherTier2Max rank3Points per rank1PrerequisiteTier 1 Crusher investment66Effect by Rank7788RankBonus damage per 15% HP lost (stacks)Rank 1+3% per stackRank 2+5% per stackRank 3+7% per stack99Stack Thresholds10101111Stacks are gained at 15% HP-lost intervals. Each band shown below pairs the stack count with the rank 3 (+7% per stack) bonus at that health level:12121313HP lostApprox. HP remainingStacksRank 3 bonus damage15%85%1+7%30%70%2+14%45%55%3+21%60%40%4+28%75%25%5+35%90%10%6+42%1414How to Learn It15151616Berserk is a Tier 2 node, so it requires at least one point already spent in the Tier 1 layer of the Crusher tree (such as Perfected Form) before it can be unlocked. Each of its three ranks costs 1 talent point, 3 points total to max. Because a free respec is available, builds can test Berserk and refund it without penalty. Point sources and the respec are covered on Stats and Talents.17171818Community Meta19192020Strong on Halberd, Club, and Greatsword high-risk builds. Safer when paired with Too Angry to Die as a safety net.21212222Pairs Well With23232424Too Angry to Die (low-HP safety net)Stout Frame (larger HP pool, so each lost-HP band represents more absolute health to bleed through safely)25252626See Also27272828Crusher branch overviewTalent System the four-branch progression frameworkStats and Talents stat allocation and respec29293030Build Role31313232Berserk is the low-HP damage steroid. The risk profile is high (full stacks requires sitting below 15% HP at a minimum), which is why it is usually paired with Too Angry to Die as a 10-minute-cooldown safety net.33333434Math Example35353636A build at 25% HP (75% lost) gains 5 stacks of Berserk. At rank 3 Berserk (+7% per stack), that is +35% bonus damage on every swing. On an Executioner halberd doing 365 Crude base, each swing deals 493 Crude in this window, which is a roughly 35% uplift over a non-low-HP scenario.37373838Notes39394040Stacks are gained at 15% HP-lost thresholds: 1 stack at 15% lost, 2 at 30%, up to a 6-stack max at 90% HP lost (10% HP remaining).Stacks fall off the moment HP is healed back above a threshold, so rushing a Healing Potion mid-combo temporarily collapses the buff. Time the potion after the combat window rather than during.