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Armor Tier List - Version 9 vs Version 10
May 23, 2026, 08:10 PM
Corrected wikilink existence flags
Jun 4, 2026, 06:59 PM
Removed duplicate in-body wikilinks
11This page ranks the six rare-tier armor sets available in the Windrose Early Access launch build by their effectiveness across boss encounters and sustained progression. Tier placement is informed by 2-piece and 4-piece set bonuses, build compatibility, and observed performance in community-cleared content. Materials, sourcing, and individual piece stats live on each set's dedicated article.2233S Tier445566S-tier sets carry encounters by themselves. The 4-piece bonuses on these sets change the way fights play out rather than simply adding a damage modifier.7788SetMaterial2-Piece Bonus4-Piece BonusConquistador SetIngots+15% Damage ResistanceBulwark passive: actions become uninterruptible, preventing stagger during attacks and dodgesPikeman SetIngots+160 Maximum Health+15% damage with two-handed weapons99These two sets together form the most-cited launch-build combination: 2-piece Conquistador plus 2-piece Pikeman gives 15 percent damage reduction, +160 maximum health, and minimal stat investment. The four-piece variants of each set anchor specialized builds (tank build for Conquistador, two-handed Crusher for Pikeman) but the 2+2 split is the all-purpose pick for the Cursed Swamps endgame.10101111A Tier12121313A-tier sets are excellent within their build framework but require focus on four pieces to access the headline bonus.14141515SetMaterial2-Piece Bonus4-Piece BonusFlibustier's AttireLeather-20% attack stamina cost+15% damage with one-handed weaponsPrivateer SetCloth+10% Critical Hit Chance+10% Critical Damage per adjacent enemy, max +30%1616Flibustier's Attire is the canonical Fencer pick because the stamina reduction and one-handed bonus stack cleanly with Saber and Rapier playstyles. Privateer's Regalia is the crit-stacking choice for crowd-fighting builds; the per-adjacent-enemy crit damage scales fastest in pirate-camp clears and group encounters.17171818B Tier19192020B-tier sets serve specialized roles. They are not weaker; they are narrower.21212222SetMaterial2-Piece Bonus4-Piece BonusMarksman SetCloth-30% sprint stamina cost+15% all ranged damageTracker SetLeather+35% Healing Effectiveness+15% Damage Resistance2323Marksman's Rig is the Musket build's home set. The +15 percent ranged bonus combined with the sprint reduction is unique to Marksman and makes range-focused play significantly more sustainable. Tracker's Leathers fill a co-op support role: the two-piece +35% healing effectiveness compounds with potions and food, while the four-piece +15% Damage Resistance keeps the wearer alive long enough to channel those heals. The combination makes it the cleanest pick for a designated healer in a four-or-eight-player group.24242525Cross-Set Mixing26262727Most launch-build endgame loadouts mix sets to capture multiple 2-piece bonuses rather than committing to a single 4-piece. The most-cited combinations are:28282929ComboEffectBest For2x Conquistador + 2x Pikeman+15% Damage Resistance and +160 Max HealthAll-purpose tank baseline; works for every boss in Chapter 12x Conquistador + 2x Tracker+15% DR with healing efficiencyCo-op healer or solo high-pressure boss runs2x Flibustier + 2x Privateer-20% attack stamina with +10% crit chanceAggressive Fencer DPS, especially against group encounters4x Flibustier+15% one-handed damage on top of stamina reductionPure Fencer build with Rapier-of-a-Thousand-Cuts main4x Pikeman+15% two-handed damage on top of +160 HPPlague Halberd Crusher build4x Marksman+15% ranged damage on top of stamina reductionReliable Musket Marksman build3030Why Tier Placement Looks Different in Co-Op31313232Tracker's Leathers move up a tier in dedicated four-or-eight-player groups because the healing-effectiveness multiplier benefits everyone in range, not just the wearer. Conversely, the four-piece Privateer crit-per-adjacent-enemy bonus is more reliable in small groups because crit-driven solo builds frequently fight one boss with no adjacent allies. Adjust the table above for the specific group size and composition rather than treating tier placement as universal.33333434See Also35353636Armor - armor system overviewArmor Sets - complete armor set catalogWeapon Tier List - companion weapon rankingClass Builds - the build frameworks each set anchorsRarity System - how rarity tiers change armor performance