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Player Stats - Version 2 vs Version 3
Oct 14, 2026, 12:39 AM
Singled out the one demo report on experience and craft points
Oct 14, 2026, 12:40 AM
Added an in-game screenshot with descriptive alt text
11Wild Wild Eden gives the player a level, stat points and a panel of survival and combat stats. Everything on this page comes from store screenshots of a pre-release development build, so names and values may change.2233Level and Experience4455The inventory screen's Character Info section shows the character's name and level, and the HUD has an EXP bar along the bottom-left edge. The player also receives stat points: notifications in the screenshots read "You have 4 stat points" and "You have 1 stat points", and the inventory screen has a Stat Points counter. How points are spent has not been explained as of October 2026.6677A hands-on report from the 2026 event demos says experience comes from gathering and defeating enemies, and that level-ups also give craft points used to unlock recipes. See Crafting.8899Stats Panel10101111The Stats section of the inventory screen lists eleven stats:121213+1314StatShown asHealthCurrent and maximum valueStaminaCurrent and maximum valuePowerSingle valueArmorSingle valueFullnessCurrent value out of 100HydrationCurrent value out of 100BreathCurrent value out of 100WeightCurrent load and capacityHot Weather ResistSingle valueCold Weather ResistSingle valueManaCurrent and maximum value1415The example values in the screenshot belong to one development-build character and are not base values.15161617Survival Needs17181819Fullness, Hydration and Breath are shown out of 100, and the HUD shows small unlabelled icons next to the health bar. As of October 2026, the developers have not explained how these needs drain or what happens when they run out. The effects of Hot Weather Resist and Cold Weather Resist have not been explained either; see World.19202021Inventory and Weight21222223The inventory screen has a grid with filter icons, a weight bar, equipment slots around the character, and a 10-slot hotbar numbered 1 to 0. The inventory controls shown are R for Repair, D for Drop, a mouse button for the context menu, and Shift with a mouse button to move a stack. See Controls and Interface.23242425Anima Nodes25262627The HUD legend lists an Anima Nodes menu on the K key. Its function has not been explained as of October 2026.