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Follower System - Version 2 vs Version 3
Feb 26, 2026, 04:03 PM
Title case fix: "Follower system" → "Follower System"
May 8, 2026, 09:08 AM
Applied Title Case to body headings
1-How followers work1+How Followers Work2233Followers are AI-controlled companions that join the player in solo content. The system is introduced during the main story when the NPC Merek assigns Fiona as the player's first follower. Additional followers are discovered while resting at campsites throughout the game, with more becoming available as the story progresses.4455Followers are available in solo play and solo Special Missions. They are not available in multiplayer content. Solo play is possible without a follower, but bringing one is strongly encouraged. They provide meaningful combat support and can make the difference between clearing and failing a boss fight.667-Combat behavior7+Combat Behavior8899Followers are fully AI-controlled and cannot be commanded directly. They automatically engage enemies, draw aggro, maintain positioning near the player, and respond to threats with dodges or guards. They can absorb boss attention, maintain offensive pressure, and help fill Stagger Gauges.101011111212When downed, followers enter a recovery state and revive automatically after a short delay. Players can revive them faster by interacting directly. This means a follower going down isn't an immediate crisis, they'll be back in the fight shortly.13131414Followers cannot interact with environmental puzzles, open doors, or disable traps. They can navigate terrain features like ladders, ledges, and ziplines.15151616Progression17171818Followers share the player's account-level stat improvements. Both Shared and Exclusive Abilities apply to follower versions. Weapon enhancements and crafted gear also carry over. A weapon you enhance for Lann also improves Lann's follower version. All progression data persists when switching between playable character and follower roles.19192020Deploying the same follower repeatedly builds Bond: a relationship stat that unlocks passive combat benefits over time. The specifics of Bond rewards haven't been fully detailed, but repeated use is mechanically rewarded.21212222Customization23232424Followers mirror their playable character's appearance. Outfits, dyes, weapon skins, facial features, and emotes are shared between the playable and follower versions. If you customize your Fiona at the Boutique, your Fiona follower looks the same.252526-Alpha test data26+Alpha Test Data272728-During the June 2025 alpha test, Fiona was the most popular follower choice. This likely reflects both her availability (she's the first follower players receive) and her balanced combat style. Her shield-based defense makes her a reliable AI companion who can absorb hits while the player focuses on dealing damage.28+During the June 2025 Alpha Test, Fiona was the most popular follower choice. This likely reflects both her availability (she's the first follower players receive) and her balanced combat style. Her shield-based defense makes her a reliable AI companion who can absorb hits while the player focuses on dealing damage.