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Alpha Test Statistics - Version 9 vs Version 10
May 25, 2026, 09:30 AM
Add wikilinks to table cells (1 new links)
Jun 5, 2026, 11:21 AM
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11Overview2233The Vindictus: Defying Fate Alpha Test ran from June 8 to June 16, 2025 (Pacific Daylight Time) during the Steam Next Fest event. According to Nexon's official press release, the test drew 426,176 players from 189 countries and earned VDF the #1 spot on Steam's official "Next Fest: The 50 Most-Played Demos" list for June 2025.4455Steam Next Fest Rankings6677Steam publishes an official ranked list of the 50 most-played demos during each Next Fest event. For June 2025, Vindictus: Defying Fate topped the list. The games it beat for the top position included:8899Vindictus: Defying Fate (Nexon)WildgateJump ShipMimesisDead As DiscoSolo Leveling: Arise Overdrive10101111Reaching #1 among hundreds of available demos during a Steam Next Fest is notable. The event draws heavy attention from the PC gaming community and press, and the top spots are highly competitive.12121313Aggregate Statistics14141515Nexon released detailed aggregate data from the alpha test:16161717MetricValueTotal playtime1,151,621 hours (equivalent to roughly 131 years of continuous play)Total monsters defeated42,626,277Total player deaths7,240,480Deaths by rolling logs37,987 (a specific environmental hazard that caught many players off guard)Boss kill countsThe White Tyrant was defeated 351,674 times; the Blood Lord was defeated 154,426 timesDeadliest bossGnoll Chieftain Crimsongale caused the most player deaths of any enemy in the alphaMost-played characterDeliaMost-chosen followerFiona1818Available Content19192020The alpha test provided a substantial slice of content for players to explore:212122222323Playable Characters24242525Four characters were available:26262727Lann: Twin sword fighter with dodge-based precision actionsFiona: Longsword and shield fighter with Perfect Guard mechanicsKarok: Battle pillar brawler with the Clash systemDelia: Bastard sword fighter with parry-based counters28282929Regions30303131Two of the game's regions were accessible:32323333Northern Ruins: The starting area near Colhen, featuring gnoll enemies and early boss encounters.Frozen Valley: A snow-covered region with Kobold enemies and environmental hazards.34343535Boss Encounters36363737Several boss fights were available, including:383839394040The White Tyrant: A large creature in the Frozen Valley that tested players' stagger system mastery.The Blood Lord: An aggressive boss with complex attack patterns requiring precise defensive timing.Regional bosses and mini-bosses across both areas.41414242Systems and Features43434444Multiplayer Special Missions for up to 4 players in co-op boss fights.Character Customization with detailed appearance editing.The campsite system for mid-mission rest and preparation.Photo Mode for capturing screenshots.The Follower System for AI-controlled companions in solo play.Weapon crafting and progression systems (limited scope in the alpha build).45454646Pre-Alpha Comparison47474848A pre-alpha test ran from March 13 to 18, 2024, roughly 15 months before the public alpha. The pre-alpha featured only two playable characters (Fiona and Lann) in a short segment recreating elements of the opening chapter. It had a smaller player pool and less public documentation. The jump from pre-alpha to alpha showed visible progress in content scope, visual polish, and system depth. The alpha's four-character roster, two full regions, and functional multiplayer were all improvements over the earlier test.49495050Community Response51515252The alpha test generated strong community engagement. Key themes in player feedback included:535354545555ThemeDetailsCombat feelThe Precision Action System was widely praised for its responsiveness and the satisfaction of landing Perfect Dodges and Guards. Many comparisons were drawn to other Soulslike titles, with VDF's lack of a stamina bar receiving positive attention.Visual qualityThe Unreal Engine 5 visuals impressed players, particularly the character models, boss designs, and environmental detail.Character varietyThe four playable characters were seen as meaningfully different from each other. Karok's Clash mechanic and Fiona's Perfect Guard stood out as unique compared to other games in the genre.Areas for improvementFeedback also highlighted areas where players wanted changes, including combat system responsiveness (some attacks felt slightly delayed), performance optimization on lower-end hardware, and requests for more content (expected, given the alpha scope).5656Post-Alpha Announcements57575858Nexon responded to the alpha test's success with several announcements:59596060AnnouncementDetailsPC performance optimizationImproving framerates and reducing input delays.Combat fluidityFaster attack animations, more animation cancels, and better responsiveness based on player feedback.Hit feedbackImproved camera effects and recoil mechanics to make attacks feel more impactful.Ongoing development of theArisha character (confirmed October 2025).6161Nexon also acknowledged some incomplete elements in the alpha, including unfinished graphics settings and a Fitting Room that lacked cosmetics matching the game's setting. These were flagged for improvement before the next public test.62626363No release date or beta test date was announced following the alpha. The next major public milestone for the game has not been revealed.64646565Historical Context66666767Reaching #1 at a Steam Next Fest puts VDF in strong company. The event has grown into one of the biggest public demo events for upcoming PC games. For an action RPG based on a 2010 MMO, the level of interest exceeded many expectations. The original Vindictus had a dedicated but niche playerbase, so VDF's broad appeal during Next Fest suggested the reimagined format and Unreal Engine 5 visuals successfully attracted players beyond the existing Vindictus community.