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Story Mode - 10 revisions
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Added the semi-open-world statement, the decision not to build the campaign as a chain of one-on-one fights, chase battles, non-urban areas, the per-lead tone differences and the companion-relationship gameplay hook
Removed a wikilink that pointed the words Story Mode at the game overview page
1 duplicate in-body wikilink removed (kept first occurrence)
Added the Crossroads-style adventure naming and a progression and activities section covering growth, costumes and the limits of branching
Added the story's catalysts: the Vila Fight Fest under President Bato and the Bakunawa Killer's attacks
Removed a duplicate in-body wikilink (kept first occurrence)
Added an Exploration and Activities section: grounded tone, restaurant minigame, humble-beginnings progression
Fixed scrambled internal links; tightened combat and mode cross-references
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