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NPC Schedules and Daily Routines - Version 11 vs Version 12
Mar 29, 2026, 12:28 PM
converted 4 bullet list(s) to table(s)
Apr 4, 2026, 10:45 AM
Add wikilinks to table cells (8 new links)
11Overview2233Starsand Island has at least 28 named NPCs: 15 romanceable characters and 13 or more non-romanceable residents. Each NPC has a daily routine that takes them between their shop, home, and various locations around the island. Knowing where someone is at a given hour saves time when delivering gifts, completing Bulletin Board requests, or just trying to track down a specific vendor.4455Tracking NPCs6677There are two ways to find any NPC:88991010CharacterDescriptionMap trackingopen the map (M on keyboard), click the Residents icon (third icon on the left sidebar), scroll to the character, and click "Track" in the bottom right. A pathfinding line appears on screen that updates as the NPC moves.Phone Social Appopen the phone (Tab), navigate to the Social App to see all residents and their affection levels. You can track NPCs from here as well.1111The tracking line is more useful than checking a static map position since NPCs are constantly moving. It follows them in real time and adjusts as they change direction.12121313Shop hours14141515Most shops in Starsand Town follow the same 8:00 AM to 10:00 PM schedule. The exceptions stand out:16161717ItemDetails24 hoursZerine's General Store, Soluna Cafe Lodge6:00 AM to 1100 AM: Marlo's Morning Delights (breakfast only)6:00 AM to 1000 PM: Green Pasture Ranch (Pastelle)8:00 AM to 1000 PM: Happiness Seed Shop, Lex Woodworks, Ethereal Styles, Aureleaf Kitchen, Silvan Notes, G-Power Bike, AquaBlue Outpost, Bloom Atelier, Chrono Arcade, Woof & Wow Pets, Exploration Club, Starsand Port Merchant Ship1818If a shop is closed, you can still buy from the NPC owner if you find them outside their store. Their personal schedule continues after closing time.19192020Romanceable characters (15)21212222All 15 characters are romanceable regardless of your character's gender. Affection is tracked in points through the Social App. Reaching Level 5 lets you ask them to move in.23232424Bachelors (7)25252626ItemDescriptionAurelisAureleaf Kitchen, Starsand Town plaza. Chef. Favorite gift: Aurorite Ore.Delphin (Francis)AquaBlue Outpost / Dive & Reels, Half-Moon Bay docks. Fishing mentor, childhood friend. Favorite gift: Light Blue Hydrangea.GraminovaHappiness Seed Shop, Starsand Town plaza. Farming mentor. Favorite gift: Wheat Seeds.LorenChrono Arcade, North Starsand Town. Arcade owner, supports his sick sister. Favorite gift: Copper Ingot.SylvainSilvan Notes, South Starsand Town. Music shop owner and musician. Favorite gift: Blue Hydrangea.YoufangBarston Heights. Fortune teller and monastery disciple. Favorite gift: Bamboo Leaf.ZephyriaExploration Club, Green Meadow. Explorer mentor and archaeologist. Favorite gift: Moonflower.2727Bachelorettes (8)28282929ItemDescriptionAlexLex Woodworks, Starsand Town. Woodworker and furniture store owner. Favorite gift: Diamond.LunelleEthereal Styles, Starsand Town plaza. Clothing designer. Favorite gift: Flannel.NeonaG-Power Bike, Half-Moon Bay. Mechanic and vehicle seller. Favorite gift: Copper.PastelleGreen Pasture Ranch, Green Meadow. Ranching mentor and ranch manager. Favorite gift: Rabbit Feed.SerenaBloom Atelier, North Starsand Town. Cosmetologist and hairdresser. Favorite gift: Diamond.SolaraCommunity Center. Mayor's granddaughter, guide, and profession certifier. Favorite gift: Strawberry Mousse.StellaWoof & Wow Pets, North Starsand Town. Pet shop owner and former idol. Favorite gift: Black Tea Macaron.ZerineZerine's General Store, Starsand Town. Crafting mentor and store owner. Favorite gift: Stone.3030Non-romanceable NPCs (13+)31313232These characters live on the island and can receive gifts to build friendship, but cannot be romanced or asked to move in.33333434CharacterDescriptionMomogeneral residentBrucesmall child in a yellow tracksuit who roams the islandNiacrossover character from My Time at Sandrock. Neighbors with Serena.Charlenestaffs the Soluna Cafe Lodge. Favorite gifts: Moonflower, Moondew Shroom, Pink Sleep Lily.Gingercrossover character from My Time at Portia. Lives at unit 308, south of the town square. Stays indoors when it rains.Marstonunlocks the Starsand Port Construction quest at Half-Moon Bay.Regisgeneral residentSagewoodgeneral residentMatildageneral residentGarrickgeneral residentGustcrossover character from My Time at Portia. Lives across from Bloom Atelier. Visits Ginger at night.Fangcrossover character from My Time at Sandrock. House on the far west side of the island overlooking the sea.Hattiegeneral resident3535Ginger, Gust, Nia, and Fang are crossover characters from Pathea's My Time at Portia and Sandrock games. Ginger and Gust arrive on Summer 23 via mail from Solara (you pick them up at the station). Nia and Fang arrive automatically at the train station on Autumn 1 (after the station has been repaired). They do not get an introduction letter like Gust and Ginger, so players need to go find them at the station proactively. These characters may become romanceable in future updates.36363737Example daily schedule: Aurelis38383939To illustrate how NPC routines work, here is Aurelis's schedule. He alternates between two daily patterns:40404141Pattern A42424343ItemDescription6:00 to 630 AM: walks near the Aureleaf Kitchen on the main road6:30 to 800 AM: inside the kitchen8:00 AM to 1230 PM: travels to Half-Moon Bay and spends time there1230 to 2:00 PM: returns to the restaurant2:00 to 1015 PM: works at the Aureleaf Kitchen (shop is open)1015 PM to midnight: wanders the boardwalk near the beachMidnight to 130 AM: moves onto the beach near Marston's home4444Pattern B45454646ItemDescription6:00 to 6:30 AM: walks near the kitchen--6:30 to 10:00 AM: gathers ingredients near the Exploration Club and Cloudrest Lake--1000 to 11:40 AM: travels back to the restaurant1140 AM to 10:15 PM: works at the Aureleaf Kitchen1015 PM onward: same evening pattern as Pattern A4747Other NPCs follow similar routines with their own locations and timing. The in-game tracking system is the most reliable way to find anyone at a specific moment.48484949Weather effects on NPCs50505151Rain changes NPC behavior. The two confirmed cases:52525353CharacterDescriptionGingerstays inside her house when it rains. On sunny or snowy days she walks around town normally.Gustonly leaves his house to visit Ginger at night during rain. On other days he moves around more freely.5454The game uses a dynamic AI system where NPCs "autonomously decide their activities based on personality, mood, and current goals." Weather likely factors into all NPC decisions, but individual rain behaviors beyond Ginger and Gust have not been documented yet.55555656Tips57575858Use the map tracking feature (M > Residents > Track) whenever you need to find someone. The on-screen pathfinding line updates in real time.Gift NPCs in the morning before they leave their shops. Most vendors are stationary from 8:00 AM until evening.If a shop is closed, track the owner down outside. You can still buy from them in person.Check the Bulletin Board at 6:00 AM, then deliver items to NPCs as you encounter them during your normal routine.Crossover characters (Ginger, Gust, Nia, Fang) do not appear until their unlock conditions are met. Do not worry about missing them early.59596060Related articles61616262ItemDescriptionRelationship systemaffection points, heart levels, and cohabitationShops and vendorsall 16 shops and their inventoriesCommunity CenterBulletin Board and SolaraWeather systemhow weather affects NPC behavior, bugs, and fishDay-night cycletime flow, curfew, and seasonal timingProfessionsthe five mentors and their certification quests