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Star Trek: Shadow Frontier is a mature, story-driven journey into the unknown. It follows Ro Laren, a former Starfleet Lieutenant, on a mission that begins in true Star Trek fashion, driven by duty and purpose, and turns into a fight for her own survival and sanity.
A Crash Into the Unknown
After crashing onto a distant planet, Ro finds herself stranded in an environment that is as breathtaking as it is lethal. The world has been overtaken by a strange, planet-wide consciousness, and discovery here comes at a terrible cost. The more Ro uncovers, the deeper she is drawn into a corrupted labyrinth where her memories twist and the planet threatens to sever her connection to reality. The world itself is described in The Living Planet.
A Rescue and a Reckoning
Ro's purpose is to rescue an old friend, but the journey becomes inseparable from her own past. To make peace with the demons she carries, she must solve the mysteries of this strange world, boldly going into the heart of darkness. The old friend has not been named, and the game keeps Ro's specific history deliberately close.
Tone and Scope
This is a psychological horror take on Star Trek, honoring the franchise's core values of curiosity and courage while pushing into darker territory. The story is told as a personal descent rather than a fleet-wide adventure. Only details confirmed for this game are treated as canon here, and the planet, the entity, and the friend remain unnamed until officially revealed.