Overview
Cyberwave is the independent game development studio that created Solarpunk. It is a small German indie studio, publicly described as a roughly two-person core team, and Solarpunk is published by rokaplay. The game was built over roughly four years of development.
Development of Solarpunk
Solarpunk was developed by Cyberwave's small core team, with funding helped along by a successful Kickstarter campaign. The studio focused on the PC build and on the game's peaceful, no-combat survival design across floating islands.
Console Port Partnership
Shipping Solarpunk on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 on June 8, 2026 required more engineering capacity than the small team could provide alone. The publisher partnered with Mi'pu'mi Games, a Vienna-based porting studio, to handle the three console versions. The PC version remains Cyberwave's direct responsibility.
Studio Profile
Detail | Information |
|---|---|
Studio name | Cyberwave |
Type | Small independent studio (roughly two-person core team) |
Country | Germany |
Publisher | |
Console porter | |
Game | |
Engine | Unreal Engine |
Pre-Launch Reception
By the spring before launch, Solarpunk had passed one million Steam wishlists, an unusually strong pre-launch metric for a cozy survival game from a small studio. The team has pointed to that number as evidence that the cozy, no-combat survival design found an audience well before the June 8 launch window.
The studio's public framing across Kickstarter campaign updates and developer posts has stayed consistent: a small, focused team rather than a rapidly scaling studio. That approach made the console port partnership with the Vienna-based porting studio a structural choice rather than a late addition, since the multi-platform launch required engineering capacity beyond what the core team handles directly.